We have a new Beta: v0.8.13 ("Troubling Times") !

Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io

We all know 100% more AC...

A place for general discussion about the content and gameplay of Andor's Trail.
Chest_Rockfield
Posts: 530
Joined: Thu Jul 07, 2011 1:05 am
android_version: 2.3 - Gingerbread
Location: Impeached former President of the Too cool for a RoLS Club. ;)

We all know 100% more AC...

Post by Chest_Rockfield »

We all know having 100% more AC than the opponent's BC does not equal a guaranteed hit every time, but what about CC? Does a 100% CC mean that every hit is a crit hit?
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
Samuel
VIP
Posts: 655
Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: We all know 100% more AC...

Post by Samuel »

AFAIK yes.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
Chest_Rockfield
Posts: 530
Joined: Thu Jul 07, 2011 1:05 am
android_version: 2.3 - Gingerbread
Location: Impeached former President of the Too cool for a RoLS Club. ;)

Re: We all know 100% more AC...

Post by Chest_Rockfield »

For others that don't speak internet fluently (as I do not) I googled that and it means, "As far as I know".

Thanks for the reply. Is there a game "insider" that knows how it is coded so they can tell us for certain? I don't want to waste 5 more skill points to get to 100% if it won't guarantee me a crit hit...
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: We all know 100% more AC...

Post by Pyrizzle »

Chest_Rockfield wrote:For others that don't speak internet fluently (as I do not) I googled that and it means, "As far as I know".

Thanks for the reply. Is there a game "insider" that knows how it is coded so they can tell us for certain? I don't want to waste 5 more skill points to get to 100% if it won't guarantee me a crit hit...
+1 geek point to you! :geek:
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
User avatar
Antison
Posts: 5761
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: We all know 100% more AC...

Post by Antison »

Chest_Rockfield wrote:For others that don't speak internet fluently (as I do not) I googled that and it means, "As far as I know".

Thanks for the reply. Is there a game "insider" that knows how it is coded so they can tell us for certain? I don't want to waste 5 more skill points to get to 100% if it won't guarantee me a crit hit...
Why do you want 100% critical hit chance anyway? Where is the fun/ challenge in that?
"A home without a beagle is just a house"
Chest_Rockfield
Posts: 530
Joined: Thu Jul 07, 2011 1:05 am
android_version: 2.3 - Gingerbread
Location: Impeached former President of the Too cool for a RoLS Club. ;)

Re: We all know 100% more AC...

Post by Chest_Rockfield »

It's still not a guaranteed hit... I'll just hit like a mo-fo when I do. Am I really the only one that is thinking about doing this?
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
Samuel
VIP
Posts: 655
Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: We all know 100% more AC...

Post by Samuel »

Chest_Rockfield wrote:Does a 100% CC mean that every hit is a crit hit?
Yes.

Code: Select all

private AttackResult attack(final Actor attacker, final Actor target) {
	int hitChance = getAttackHitChance(attacker.combatTraits, target.combatTraits);
	if (!Constants.roll100(hitChance)) return AttackResult.MISS;

	int damage = Constants.rollValue(attacker.combatTraits.damagePotential);
	boolean isCriticalHit = false;
	if (attacker.combatTraits.hasCriticalAttacks()) {
		isCriticalHit = Constants.roll100(attacker.combatTraits.criticalChance);
		if (isCriticalHit) {
			damage *= attacker.combatTraits.criticalMultiplier;
		}
	}
	damage -= target.combatTraits.damageResistance;
	if (damage < 0) damage = 0;
	target.health.subtract(damage, false);
	
	applyAttackHitStatusEffects(attacker, target);

	return new AttackResult(true, isCriticalHit, damage, target.isDead());
}
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
User avatar
nyktos
VIP
Posts: 3463
Joined: Wed Sep 14, 2011 5:38 pm
android_version: 7.1 - Nougat
Location: Nor City, Dhayavar

Re: We all know 100% more AC...

Post by nyktos »

tek wrote:Why do you want 100% critical hit chance anyway? Where is the fun/ challenge in that?

personally, i think that AT would benefit from players trying to break the system
trying to become as god-like as possible...

then, oskar would see this and balance things out.
so that people cant just walk around destroying everything (unless they have XP to back it up)

me? i just wanna make a fun character thats enjoyable to play,
so, let these other guys get all Roided up and smash everything.

then sit back & watch the game fix itself (oskar & team of course).
in the end, if balance can be maintained... its better for all types of players.

unless you like playing unbalanced games? :lol:
just some thoughts... :D
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
Black Wind
Posts: 85
Joined: Wed Nov 02, 2011 12:00 am
android_version: 2.1 - Eclair
Location: Just follow the rocks falling out of my head...

Re: We all know 100% more AC...

Post by Black Wind »

Like was said, it wouldn't be every time, but it would also take some of the unpredictability out of the game. IMO it'd also make things too easy. So while it may be interesting to think about, personally I don't see it being as fun as if maybe that's just done on one save to experiment but wasn't the character save normally played but one used only to test forced scenarios. Regardless, I have to ask, why make anything in the game (except dying at 0HP) certain?
Chest_Rockfield
Posts: 530
Joined: Thu Jul 07, 2011 1:05 am
android_version: 2.3 - Gingerbread
Location: Impeached former President of the Too cool for a RoLS Club. ;)

Re: We all know 100% more AC...

Post by Chest_Rockfield »

I don't see how it's any different that leveling to oblivion... There are characters on these forums that have regular damage that hits as hard as my critical and their critical can kill anything in the game and probably always will be able to. They don't need to spend any skill points leveling their CC because they don't have to; it's already essentially 100%. I also don't see this as "breaking" the game. I'm giving up valuable other skills to increase my crit hits. All of the grinders on here have an easy time with monsters because we're addicted to the game and making our character better. I also don't see how "balancing" the game for us doesn't destroy any playability for new people. Furthermore, I don't think that my 4.75 million experience is walking around "without the experience to back me up". Thank you Samuel for the information and for not judging.
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
Post Reply