v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
[Q] Museum
- sorrow
- Posts: 1898
- Joined: Sun Apr 21, 2013 2:32 pm
- android_version: 2.3 - Gingerbread
- Location: the land of the devil dogs
Re: [Q] Museum
Again its just to kill time between releases and for those that already have all these items
Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3
skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
- PK17
- Posts: 839
- Joined: Fri Jul 20, 2012 7:33 pm
- android_version: 4.0
Re: [Q] Museum
Coming from the guy with one ChaR he got accidently.sorrow wrote:Again its just to kill time between releases and for those that already have all these items



I actually dislike ideas that are introduced purely to just "kill time"..... There is so much stuff that needs done that is actually relevant to the game, we have so many places that aren't available yet.... Ideas like this should only be considerd after the 1.0 release.
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- VIP
- Posts: 1353
- Joined: Tue Feb 08, 2011 7:05 am
- android_version: 7.0
Re: [Q] Museum
+1PK17 wrote:Coming from the guy with one ChaR he got accidently.sorrow wrote:Again its just to kill time between releases and for those that already have all these items![]()
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I actually dislike ideas that are introduced purely to just "kill time"..... There is so much stuff that needs done that is actually relevant to the game, we have so many places that aren't available yet.... Ideas like this should only be considerd after the 1.0 release.
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
- sorrow
- Posts: 1898
- Joined: Sun Apr 21, 2013 2:32 pm
- android_version: 2.3 - Gingerbread
- Location: the land of the devil dogs
Re: [Q] Museum
True. If I could make maps I would help with some more but idk if my phone would let me.
But I want to get back to the heart of the matter (not going off topic because I introduce this on the 1st post of this idea) TIMING!!! Would this he a issue to put in the game (weather AT runs on its own time or rl [real life] time) it something that can change the whole aspect of the game when we start out.
Say during the day all current monster's stay the same as they are now (easyer for starting players) but when night falls all the monsters get hard as if the night boost all there ability (which would mean that if your a low Lvl player you would have to rest at night.)
Now when you rest it.would.change from day to night or vise versa. So I guess AT would needs its own time right?
Just a thought. Kinda would like to see this (timing) brought into the game.
But I want to get back to the heart of the matter (not going off topic because I introduce this on the 1st post of this idea) TIMING!!! Would this he a issue to put in the game (weather AT runs on its own time or rl [real life] time) it something that can change the whole aspect of the game when we start out.
Say during the day all current monster's stay the same as they are now (easyer for starting players) but when night falls all the monsters get hard as if the night boost all there ability (which would mean that if your a low Lvl player you would have to rest at night.)
Now when you rest it.would.change from day to night or vise versa. So I guess AT would needs its own time right?
Just a thought. Kinda would like to see this (timing) brought into the game.
Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3
skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
- PK17
- Posts: 839
- Joined: Fri Jul 20, 2012 7:33 pm
- android_version: 4.0
Re: [Q] Museum
Well, the "time idea" has been brought up countless times, and your version I am not fond of whatsoever.
- sorrow
- Posts: 1898
- Joined: Sun Apr 21, 2013 2:32 pm
- android_version: 2.3 - Gingerbread
- Location: the land of the devil dogs
Re: [Q] Museum
Please explain pk.
Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3
skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
- PK17
- Posts: 839
- Joined: Fri Jul 20, 2012 7:33 pm
- android_version: 4.0
Re: [Q] Museum
Ther have been plenty of established ideas regarding time of day in the world of Andor's Trail, and I do not like yours. Search the forums a little and you will find plenty.
- Antison
- Posts: 5804
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- Location: A home without a beagle is just a house
Re: [Q] Museum
I originally suggested the idea of day & night 2 years ago and I believe I even brought it up during a Google Hangout session with oskar. I don't remember what the response was. I suggested a semi-transparent layer over the map that mimic the loss of light. Virtually what we see in the cave on the route to Lodar.
This suggestion is in the forum somewhere.
This suggestion is in the forum somewhere.
"A home without a beagle is just a house"
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- VIP
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- android_version: 4.1 - Jellybean
- Location: www.hel.fi
Re: [Q] Museum
Antison wrote:I originally suggested the idea of day & night 2 years ago and I believe I even brought it up during a Google Hangout session with oskar. I don't remember what the response was. I suggested a semi-transparent layer over the map that mimic the loss of light. Virtually what we see in the cave on the route to Lodar.
This suggestion is in the forum somewhere.
... ahh .. i remember this one ( +1 again).
...anyone should be indoors when the moon is rising... something evil may walk around after the sunset...
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
- sorrow
- Posts: 1898
- Joined: Sun Apr 21, 2013 2:32 pm
- android_version: 2.3 - Gingerbread
- Location: the land of the devil dogs
Re: [Q] Museum
Any idea if its gonna be added?
Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3
skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1