I would find it more logic if weapons had at least a low BC because in a fight weapons are also used as stopping the hit of your enemy.
The BC should be different between the different types of weapons.
-short swords 7 BC
-long swords 5 BC (heavier than short sword)
-club 5 BC
-knife 1 BC
-dagger 3 BC
What are your thoughts?
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
weapons should always have a low amount of BC
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- Posts: 395
- Joined: Wed Nov 02, 2011 10:24 am
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- Location: Germany and the world of AT :D
weapons should always have a low amount of BC
Mapmaker for Andor's Trail
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1
- Antison
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- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: weapons should always have a low amount of BC
I like your premise, but I would think that knives & daggers should not have any BC.
Last edited by Antison on Thu Jul 19, 2012 7:08 pm, edited 1 time in total.
"A home without a beagle is just a house"
- fiernaq
- Posts: 695
- Joined: Fri Mar 16, 2012 3:49 pm
- android_version: 2.3 - Gingerbread
Re: weapons should always have a low amount of BC
Why not? A common option is to use a sword for offense and carry either a shield, buckler, or dagger in the offhand. This allows you to stop a heavy weapon with your sword and either use the offhand offensively if your opponent isn't armored or to move the opponents weapon to your offhand weapon to hold it defensively so you can swing your sword at a more heavily armored opponent.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
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Re: weapons should always have a low amount of BC
The threat of attack is a great defencetek wrote:I like you premise, but I would think that knives & daggers should not have any BC.

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- Joined: Thu Mar 08, 2012 4:21 pm
- android_version: 2.3 - Gingerbread
Re: weapons should always have a low amount of BC
Does the fencing blade have BC? I don't have an account that owns one, but I thought so. It would make sense with that weapon.
Lvl: 65, EXP: 5.130.135, 2 x ShaF, 1 x ChaR
- Antison
- Posts: 5804
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: weapons should always have a low amount of BC
A knife or dagger requires close hand-to-hand combat, thus the nature of the beast makes it less realistic that the weapon could help with defense.
"A home without a beagle is just a house"
- nyktos
- VIP
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- Location: Nor City, Dhayavar
Re: weapons should always have a low amount of BC
a knife is a dagger if you are "in combat"
a knife is a tool if you aren't "in combat"
i don't see Oskar making an even smaller blade set for combat.
(just trying to give some insight here)
---{these are the three sets so far...}---
[dagger / short] sword - QSD & DotSP
[long / broad] sword - Flagstone's Pride & Fencing Blade
two handed (sword|axe|hammer) RoL & ElyR
a knife is a tool if you aren't "in combat"
i don't see Oskar making an even smaller blade set for combat.
(just trying to give some insight here)
---{these are the three sets so far...}---
[dagger / short] sword - QSD & DotSP
[long / broad] sword - Flagstone's Pride & Fencing Blade
two handed (sword|axe|hammer) RoL & ElyR
"Embrace the Shadow"

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
- fiernaq
- Posts: 695
- Joined: Fri Mar 16, 2012 3:49 pm
- android_version: 2.3 - Gingerbread
Re: weapons should always have a low amount of BC
Main differences between a knife and a dagger are that a knife is small enough to be concealable but also generally doesn't have the hilt that allows for it be used defensively.
dagger
==[>>>
knife
==>>
dagger
==[>>>
knife
==>>
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
-
- Posts: 395
- Joined: Wed Nov 02, 2011 10:24 am
- android_version: 4.2
- Location: Germany and the world of AT :D
Re: weapons should always have a low amount of BC
I agree with your opinion. It's really more logic.tek wrote:I like you premise, but I would think that knives & daggers should not have any BC.
Mapmaker for Andor's Trail
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1
- Centurion
- Posts: 34
- Joined: Sun Jul 22, 2012 8:32 pm
- android_version: 2.3 - Gingerbread
Re: weapons should always have a low amount of BC
I thought that long swords BC should have more than short swords, because it is longer...for example short: +4 BC, long: +6 BC
...I am just saying

Centurion Dias
Lvl: 30, XP: 471304, Gold: 40142, RoLS: 2, ElyR: 0, RoL: 0, ChaR: 0, GoLF:0, ShaF: 0, SRoV: 0, VSH: 0
HP: 100, AC: 200, AD: 23-34, AP: 3, ECC: 15%, CM: 2.0, BC: 44%, DR: 2
SR: 196
Lvl: 30, XP: 471304, Gold: 40142, RoLS: 2, ElyR: 0, RoL: 0, ChaR: 0, GoLF:0, ShaF: 0, SRoV: 0, VSH: 0
HP: 100, AC: 200, AD: 23-34, AP: 3, ECC: 15%, CM: 2.0, BC: 44%, DR: 2
SR: 196