Am I the only one annoyed by the dialog where a single option is available, and its note marked thus requiring 2 taps instead of 1 ?
I think the radio option should be removed from inside the dialog and simply use a "Next" button left of the default "Leave" button to trigger your response.
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Conversation dialog default
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Conversation dialog default
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Re: Conversation dialog default
Thank you for the post, Kim.
I would agree that it would seem odd, but this is actually by design. On some places in the dialog, I want the player to actually read the text (and not just mindlessly pressing "next"), and having to select a simple reply like "go east, I understand" hopefully ensures that the player understands some of the story.
This is just a few places though. Most phrases in the conversations are just regular next-next-next chains.
I would agree that it would seem odd, but this is actually by design. On some places in the dialog, I want the player to actually read the text (and not just mindlessly pressing "next"), and having to select a simple reply like "go east, I understand" hopefully ensures that the player understands some of the story.
This is just a few places though. Most phrases in the conversations are just regular next-next-next chains.
/Oskar