v0.8.12.1 ("Towards Feygard" or "Of kobolds, fae, witch and troll", including bugfix) released to Google Play!

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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io

New beta for Andor's Trail v0.8.12 (Towards Feygard - Of cobolds, fae, witch and troll)

Official news about Andor's Trail.
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New beta for Andor's Trail v0.8.12 (Towards Feygard - Of cobolds, fae, witch and troll)

Post by Nut »

Hello fellow adventurers,

we have named the current release "Towards Feygard" or "Of cobolds, fae, witch and troll".
You won't reach Feygard, but you'll be able to travel quite a bit on the way there. And encounter some unusual creatures.

Already near Fallhaven you will meet small cheeky Lytwings. They are driving Arensia from Fallhaven crazy.
Wesley surprised us with this quest. I would like to emphasize the excellent quality of the development, we were able to adopt it practically without corrections or rework. Thank you, Wesley :)

You will finally solve the mystery of the fog in the northwest and make an interesting acquaintance in the process.

What does a boy have to do with cobolds?

And you will discover an abandoned village and its secret, and get another sweet quest as reward.

  • 36 new maps mostly around the Guynmart castle area
  • 5 new quests:
    • "It's Knot Funny" - A few lytwings are driving Arensia from Fallhaven crazy. (Wesley)
    • "Fog in the woods"
    - The great Duleian road is now accessible further northwest.
    • "Sobby's Trail"
    - Some things exist twice ...
    • "Echoes of Enchantment"
    - A strange village and its secret.
    • "A Feygard delicacy"
    - Antison is trying by all means to make Feygard attractive to you...
  • Gylew missing - fixed: If you don't find Gylew at his usual place (and before doing his quest), then seek in the bushes north west of his camp.
  • If for any reason some world maps are incomplete or missing at all, it is no longer necessary to visit these locations individually. Missing world map thumbnails are now automatically recreated when loading a savegame. Thanks to Jasp who had created this useful additions already years ago, it got into the game now.
  • Many maps had contained duplicate spritesheets unnecessarily. You didn't notice it, but it enlarged the APK size. OMGeeky has built a tool, so that we could merge these duplicates.
    (If you happen to find missing tiles in any map, please tell us!)
  • Many other minor map fixes, typos and other little things
  • And at last thanks to all translators for their work - we have included the current translations.

Are you now eager to dive into the story?
As usual, we have prepared a beta for you. Try it out, enjoy the new quests! And pay attention to inconsistencies, errors or other opportunities for improvement.
Please post your comments here in this thread or on Discord in the Beta testing channel.
This helps us to create a release version in good quality again.

A separate beta APK will be created so that you are independent of your productive game. Your saved games will remain untouched there.
Tip: You can export a saved game and import it into the beta (but never the other way around).


Here is is the link on our server: static/AndorsTrail_v0.8.12_beta4.apk
And don’t forget to give us feedback about mistakes, what is good and what you don’t like.

Happy playing!
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Re: New beta for Andor's Trail v0.8.12 (Towards Feygard - Of cobolds, fae, witch and troll)

Post by Nut »

We had a serious but hard to find bug which had delayed the release for some time.
Now we could hopefully fix it (thx Raphi). Nevertheless it should be confirmed that it works properly, because it is a rather basic function in combat.

So could you install this new beta version static/AndorsTrail_v0.8.12_beta4.apk
and especially check the combat?
Is it working with different combat speed, drinking potions, flee?
Is the flickering (against some monsters) now gone?
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Re: New beta for Andor's Trail v0.8.12 (Towards Feygard - Of cobolds, fae, witch and troll)

Post by Raphi »

I quickly tested:
- combat
- combat with healing effect
- fleeing
in all four different combat speeds and had no issues.
Can't say anything about the flickering as I don't know how this bug would look.
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Re: New beta for Andor's Trail v0.8.12 (Towards Feygard - Of cobolds, fae, witch and troll)

Post by Antison »

All of the previously reported bugs have been fixed in this latest version
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Re: New beta for Andor's Trail v0.8.12 (Towards Feygard - Of cobolds, fae, witch and troll)

Post by Osho »

strange.
never encountered the said bugs during combat on my two play throughs.
is it associated with modern android devices?
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Re: New beta for Andor's Trail v0.8.12 (Towards Feygard - Of cobolds, fae, witch and troll)

Post by Antison »

Osho wrote: Fri Nov 15, 2024 1:20 pm strange.
never encountered the said bugs during combat on my two play throughs.
is it associated with modern android devices?
What combat speed do you play with?
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Re: New beta for Andor's Trail v0.8.12 (Towards Feygard - Of cobolds, fae, witch and troll)

Post by Osho »

Antison wrote: Fri Nov 15, 2024 1:28 pm What combat speed do you play with?
settings always remain at default. Can't even remember about the speed since I never visit settings to change anything after launching the game.
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Re: New beta for Andor's Trail v0.8.12 (Towards Feygard - Of cobolds, fae, witch and troll)

Post by Antison »

Osho wrote: Fri Nov 15, 2024 4:55 pm
Antison wrote: Fri Nov 15, 2024 1:28 pm What combat speed do you play with?
settings always remain at default. Can't even remember about the speed since I never visit settings to change anything after launching the game.
And that's why you never see the bug because it only shows up on instant combat speed
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