Randomness in fights
Posted: Fri Mar 22, 2024 1:37 pm
Hey,
so far with lvl 26 I enjoy the game far more than expected at first. The only thing that really bugs me is the randomness in fights. Especially the Mazath(?) beasts in Charwood made me nuts.
0-17 dmg, 15% chance for 3.0 crit. with 2 attacks per round their dmg potential ranges from 0 to 102. While it will be most unlikely that this happends, it still feels very anoying if you feel somewhat fine and then the enemy gets a double crit and I get down from a hp value I feel comfortable to fight with to 0 without a chance to react in between.
I think I understand the reason to have some randomness in the game so that you've still have to take a look what you're doing even when fighting easier enemies, but those extremes doesn't feel fun for me anymore.
so far with lvl 26 I enjoy the game far more than expected at first. The only thing that really bugs me is the randomness in fights. Especially the Mazath(?) beasts in Charwood made me nuts.
0-17 dmg, 15% chance for 3.0 crit. with 2 attacks per round their dmg potential ranges from 0 to 102. While it will be most unlikely that this happends, it still feels very anoying if you feel somewhat fine and then the enemy gets a double crit and I get down from a hp value I feel comfortable to fight with to 0 without a chance to react in between.
I think I understand the reason to have some randomness in the game so that you've still have to take a look what you're doing even when fighting easier enemies, but those extremes doesn't feel fun for me anymore.