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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
piercing weapons
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- Posts: 18
- Joined: Sat Jan 07, 2023 7:09 am
- android_version: 11 - Android 11
piercing weapons
If there is a "damage resistance" in the game, then maybe you can add an "armor piercing effect" to the weapon? For example, our damage is 50-55, and armor penetration is 20%, the enemy has a lot of health and damage resistance is 30 units. It turns out that when attacking, the damage is calculated as follows: " character damage -- (damage resistance -- 20% armor penetration) = real damage.
- rijackson741
- Posts: 4520
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
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Re: piercing weapons
Interesting idea
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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- Posts: 18
- Joined: Sat Jan 07, 2023 7:09 am
- android_version: 11 - Android 11
Re: piercing weapons
Thanks) According to physics, axes and hammers have increased "penetration damage" (they pay for this with a lower chance of hitting and high OD) swords and daggers have a lower level, for that you can hit "several times". Is it possible to implement on the engine?