Somehow I don't feel Concussion worth getting due to the heavy requirements (11 skill points) . However, Taunt on the other hand is quite effective and definitely better with less requirements (7 skill points).
I'd like to hear others comments on these two skills?
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Concussion vs. Taunt
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- Antison
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Re: Concussion vs. Taunt
I've never come close to getting Concussion. Taunt on the other hand I love. Awesome for defensive-minded builds
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Re: Concussion vs. Taunt
I love both Concussion and Taunt but I prefer Taunt because when a monster miss they will most likely to lose they're AP which is very cool for me.The concussion is also cool but not really super cool 

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Re: Concussion vs. Taunt
I have one Hero with concussion. It's not as cool as taunt. The benefit of your opponent losing AC isn't very noticable. Moreover, it's 15% chance. And you have to have AC that is 50 more than your opponent's BC.
Taunt has 75% chance. That's a great odd.
Taunt has 75% chance. That's a great odd.
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Re: Concussion vs. Taunt
Yeah and Taunt is a little bit easy to obtain a little grind and you already have a Taunt skill
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Re: Concussion vs. Taunt
I love taunt, very effective especially with mobs at Lodar or graveyard.
But it's not the only reason. When my opponents fail to put a second blow, I literally see them stumbling, angry but helpless, and I dance around them commenting every single fail
I wish it would be animated, or at least say taunting comments in the combat log
But it's not the only reason. When my opponents fail to put a second blow, I literally see them stumbling, angry but helpless, and I dance around them commenting every single fail

I wish it would be animated, or at least say taunting comments in the combat log

Nut
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Re: Concussion vs. Taunt
Good images!Nut wrote: Thu Oct 01, 2020 12:18 pm I love taunt, very effective especially with mobs at Lodar or graveyard.
But it's not the only reason. When my opponents fail to put a second blow, I literally see them stumbling, angry but helpless, and I dance around them commenting every single fail![]()
I wish it would be animated, or at least say taunting comments in the combat log![]()

Anyway, I think Concussion should have less requirement. Also, we need another special attack...
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Re: Concussion vs. Taunt
Maybe I say it wrongly. Special move such as Concussion or Taunt.
There are fracture and internal bleeding, but those are special for hero focus on critical attack.even then, when one of my hero got internal bleeding, it's just ok. Too lazy to keep going for fracture.
There are fracture and internal bleeding, but those are special for hero focus on critical attack.even then, when one of my hero got internal bleeding, it's just ok. Too lazy to keep going for fracture.