So, I made an excel to do weapons stats analysis. For what it is worth, it is very close to the real calculation (I didn't check the source codes, but did a guessing game). It may differ about 1-2 poins in the damage count.
The assumption is that the Hero has 2 skills in Combat Speed and wears Jewel of Fallhaven or Marrowtaint, but has NO skills added to any weapon proficiency or combat style (2-hand, sword+shield, etc). Another assumption is that the Hero has base damage (through worn equipment and gained through levels) of 15 damage (assuming min damage and max damage are 15).
Edit: almost forget this. Assuming your opponent has no Damage Resistance.
With different base damage, the sorting may be slight difference. Some weapons will gain more than others because of the difference of damage mod of each weapons.
PS: There may be weapons I missed in games, and for the new spears, I don't think I've got all of them yet so far (and they still got no Attack Chance).
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Weapons Stats
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Weapons Stats
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- Elytra
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Re: Weapons Stats
İ think this is all the spears in game
And yes all of them dont have AC.
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Re: Weapons Stats
Wow... I need to check out remgard's spear.
- Elytra
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Re: Weapons Stats
İ think its the best spear in the game for now.
Edit:i think Prim have a spear but i cant buy it because i sided with BMW.
Edit:i think Prim have a spear but i cant buy it because i sided with BMW.
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- rijackson741
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Re: Weapons Stats
The damage you can do cannot be calculated unless you take into account the monster. Are you up against one monster with high HP, or being mobbed by many monsters with low HP? In the former case you want a weapon that can do the maximum possible damage in one hit. In the latter case, you want a weapon that can get in as many hits as possible in one round.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Re: Weapons Stats
Yes, I am aware of it. There are a lot more going on in a fight. However, it should give an idea for player what kind of weapon he needs to use or deals with in choosing certain toys to play with.
However comparing apple to apple, looking at all the two-handed weapons, so far two-handed swords are batter than the rest (greataxe, greathammer, pole weapons etc). Though I'dlike to try spears but I'll wait till spears got their AC fixed.
However comparing apple to apple, looking at all the two-handed weapons, so far two-handed swords are batter than the rest (greataxe, greathammer, pole weapons etc). Though I'dlike to try spears but I'll wait till spears got their AC fixed.
- rijackson741
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Re: Weapons Stats
The thing that's really impossible to quantify is the actor conditions a weapon can inflict on your enemy. Some are not very useful, such as bleeding wounds (inflict it, then flee and watch from a distance?), but some are quite powerful.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Elytra
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Re: Weapons Stats
I have a question why BWM doesn't have spear because if they have Blackwater spear that would be cool
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- Voom
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Re: Weapons Stats
Awesome analysis! Looks like I need to update the Avg DPR Comparator with the new items and updates.
Voom
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Re: Weapons Stats
Check with Richard to see what he may gages already compiled as part of the Damage Modifier rebalancing.Voom wrote: Mon Oct 12, 2020 1:37 am Awesome analysis! Looks like I need to update the Avg DPR Comparator with the new items and updates.
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6