It is part of the savegame so the data could be displayed. It is not on top of the prio list. But if someone has basic programming knowledge and wants to implement it, then I could assist.
Gonk wrote: Sun May 10, 2020 11:30 am
It is part of the savegame so the data could be displayed. It is not on top of the prio list. But if someone has basic programming knowledge and wants to implement it, then I could assist.
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be
Antison wrote: Sun May 10, 2020 12:09 pm
We don't want to clutter the overview screen more than it already is. I think top 10 is ok, but no more than that.
For mobs and items.. hehe..
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be
Antison wrote: Sun May 10, 2020 12:09 pm
We don't want to clutter the overview screen more than it already is. I think top 10 is ok, but no more than that.
Antison wrote: Sun May 10, 2020 12:09 pm
We don't want to clutter the overview screen more than it already is. I think top 10 is ok, but no more than that.
For mobs and items.. hehe..
I don't know what you mean.
I mean most used items and most killed mobs should be on a top ten menu
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be