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Conditional notices

Posted: Tue Jul 09, 2013 6:57 am
by Orin Strongbow
First, great game. Nice balance, a little grind-heavy, but good. I'd like to see the dialog boxes. For loot and confirm attack be selectable by a condition. What I mean is.... don't display a box for loot unless its a rare drop or better, and don't show a confirm attack box unless its a hard monster or worse.

Does that make sense?

Re: Conditional notices

Posted: Tue Jul 09, 2013 2:16 pm
by sorrow
Welcome to the forum Orin.

As of now we have alot of choices of changing the loot box. The only thing I see that's wrong with you idea is what if you get a rare item and a common item at the same time? Would it only show the rare item or both items?

Re: Conditional notices

Posted: Tue Jul 09, 2013 8:20 pm
by Antison
sorrow wrote:Welcome to the forum Orin.

As of now we have alot of choices of changing the loot box. The only thing I see that's wrong with you idea is what if you get a rare item and a common item at the same time? Would it only show the rare item or both items?
Of course it would show both. The idea behind this feature is to show me the loot dialog only when I receive a rare or greater item, not to hide that I didn't. If a rare or greater item is looted in conjunction with an ordinary item a loot dialog window will display, so show all items that were looted as well. What does it hurt? Nothing.

Re: Conditional notices

Posted: Tue Jul 09, 2013 10:04 pm
by Orin Strongbow
Show both. The other idea of confirming attack is similar. If you're fighting an easy and a hard monster, show a confirm box.