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Pickpocket's Boots (of Stealth)

Unstructured ideas, requests and suggestions for the development of the game.
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User avatar
PK17
Posts: 839
Joined: Fri Jul 20, 2012 7:33 pm
android_version: 4.0

Pickpocket's Boots (of Stealth)

Post by PK17 »

Cloth boots, light armor.

AC:5%
BC:5%

Stealth: You become invisible to "smart AI" creatures.... (they still can run into, and fight you. they just will lose the ability to chase you down.

I know similar ideas have been suggested before guys 8-). But, I like the idea of the boots being "sneaky" and not just some magical force that sends them away.
Take a stop by my game thread for some forum fun!!!

http://andorstrail.com/viewtopic.php?f=9&t=4577
User avatar
Fire7051
Posts: 299
Joined: Tue Aug 23, 2011 4:20 am
android_version: 3.0

Re: Pickpocket's Boots (of Stealth)

Post by Fire7051 »

PK17 wrote:Cloth boots, light armor.

AC:5%
BC:5%

Stealth: You become invisible to "smart AI" creatures.... (they still can run into, and fight you. they just will lose the ability to chase you down.

I know similar ideas have been suggested before guys 8-). But, I like the idea of the boots being "sneaky" and not just some magical force that sends them away.
Depending on how bad it gets with the monsters chasing you these might be very good for the game. Man I can't wait for the next update so that we can finally see how pack mentality is going to work.
Give a man a fish and he will eat for a day. Teach a man to fish and he will eat for a lifetime.
Give a man a fire and he will be warm for a day. Set a man on fire and he will be warm for the rest of his life.
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