+1
The quest-related ideas are good too, but I'd be happy to have it just to get an exact count when trying to get a Legendary or Extraordinary item, instead of relying on an estimate with the counter items.
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Monster Kill Count
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- android_version: 4.4 - Kitkat
Re: Monster Kill Count
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
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- Location: Chicago area, Illinois, USA
Re: Monster Kill Count
I will add my vote to being able see this information directly instead of counting small rocks, or sparkling polished gems, etc. As far as getting something special, I still think that after you have killed 3, 4, or 5 times the drop-rate number (the 10,000 or 5,000 therefore 30,000-50,000 or 15,000-25,000) you should get the L or E item. If you keep killing them after that, then have special rewards as suggested.
LVL 108; XP 23,138,749; Gold 1,827,209; 4/23/12
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
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- Joined: Thu Jul 07, 2011 1:05 am
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- Location: Impeached former President of the Too cool for a RoLS Club. ;)
Re: Monster Kill Count
I like the idea of getting the item if you kill Xx the number one should need to have killed.
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
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- Joined: Sun Oct 16, 2011 8:40 am
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Re: Monster Kill Count
I proposed a way of setting an upper limit for kills required for rare items here:
http://andorstrail.com/viewtopic.php?p=7498#p7498
As for showing the kills stats, great!
http://andorstrail.com/viewtopic.php?p=7498#p7498
Of course if you want to set a max of 20.000 instead you would go from 1:10.000 to 1:9.999,5 etc. The math on this should not be too hard to figure out for any max amount of kills you want to be required even when incorperating the magic finder skill.ncer wrote:I think the chance of getting a RoLS should be increased to avoid this kind of situation, or possibly a cap could be put on it, a cute way to do it might be to slightly increase the chance of getting it every time you kill one of those monsters? You won't notice the change from 1:10.000 to 1:9.999, but continue that for every kill and you've got a nice upper limit of 10.000 kills.
As for showing the kills stats, great!
Lvl: 195, XP: 135178554, Gold: 1004501
HP: 88 AC: 345%, AD: 109-120, AP: 5, ECC: 15%, CM: 0, BC: 222%, DR: 6
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 2, WMC: 0, GoW: 0
HP: 88 AC: 345%, AD: 109-120, AP: 5, ECC: 15%, CM: 0, BC: 222%, DR: 6
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 2, WMC: 0, GoW: 0
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- android_version: 2.3 - Gingerbread
Re: Monster Kill Count
Indeed, wonderful sugestion. Maybe a general stat page and a resettable one so you can see how much you grinded since pressing reset, would be nice for statistics on drops...
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- Location: Impeached former President of the Too cool for a RoLS Club. ;)
Re: Monster Kill Count
I suggested a while back a "trip odometer" type function that could tally experience and be reset at will. Putting it under the "Stats" tab would be perfect!
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
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Re: Monster Kill Count
I remember seeing a suggestion like this before, i really do like this idea. +1lady black wrote:I will add my vote to being able see this information directly instead of counting small rocks, or sparkling polished gems, etc. As far as getting something special, I still think that after you have killed 3, 4, or 5 times the drop-rate number (the 10,000 or 5,000 therefore 30,000-50,000 or 15,000-25,000) you should get the L or E item. If you keep killing them after that, then have special rewards as suggested.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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- Posts: 121
- Joined: Sun Oct 16, 2011 8:40 am
- android_version: 2.2
Re: Monster Kill Count
See a few posts up where I linked to the suggestion I made previously
.

Lvl: 195, XP: 135178554, Gold: 1004501
HP: 88 AC: 345%, AD: 109-120, AP: 5, ECC: 15%, CM: 0, BC: 222%, DR: 6
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 2, WMC: 0, GoW: 0
HP: 88 AC: 345%, AD: 109-120, AP: 5, ECC: 15%, CM: 0, BC: 222%, DR: 6
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 2, WMC: 0, GoW: 0
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- Posts: 566
- Joined: Sat Apr 09, 2011 6:18 pm
- android_version: 12 - Android 12
- Location: Chicago area, Illinois, USA
Re: Monster Kill Count
Yes, yes, yes. I am very curious to know how many gargoyle trainers and masters I actually killed to get my rings of lesser shadow. I know the approximate number from the rock count, but would really like an accurate count. (I would have liked it even more before I got the first ring.)
LVL 108; XP 23,138,749; Gold 1,827,209; 4/23/12
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
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- Posts: 530
- Joined: Thu Jul 07, 2011 1:05 am
- android_version: 2.3 - Gingerbread
- Location: Impeached former President of the Too cool for a RoLS Club. ;)
Re: Monster Kill Count
Is there hope this will be included in the next update?
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+