after drinking blackwater brew i should get the effect intoxicated for 10 rounds but after killing more than 14 mobs i still have 5 rounds of the effect left.
is this a bug?
can some1 clear it up ...?
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Timed Actor Conditions - when does clock tick?
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Timed Actor Conditions - when does clock tick?
Last edited by nyktos on Fri Dec 02, 2011 2:50 am, edited 2 times in total.
Reason: title changed to reflect discussion
Reason: title changed to reflect discussion
Logic:
Lvl: 38, XP: 1006224, Gold: 69410, RoLS: 0, ElyR: 0, RoL: 0, GoLF: 1, ChaR: 0, SHAF: 0
HP: 83, AC: 219%, AD: 24-30, AP: 3, BC: 55%, DR: -1, CC: 22%, CM: 3
Restore HP/Kill: 2
currently affected by rotworm
Lvl: 38, XP: 1006224, Gold: 69410, RoLS: 0, ElyR: 0, RoL: 0, GoLF: 1, ChaR: 0, SHAF: 0
HP: 83, AC: 219%, AD: 24-30, AP: 3, BC: 55%, DR: -1, CC: 22%, CM: 3
Restore HP/Kill: 2
currently affected by rotworm

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Re: Blackwater Brew..!
AFAIK 1 round is equal to 6 seconds. There are no rounds "used" when you attack.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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Re: Blackwater Brew..!
In Andor's Trail, a round is six seconds. For at least some things, such as respawning, the timer does not run during a fight. I have been suspecting that the "character effect" timer also does not run while fighting, so the more monsters you kill while under the effect, the longer it lasts! If you have a safe (or "safe-ish") corner to hide in, you can wait for the effect to wear off. Intoxicated has both good and bad aspects, so you might want to kill as many as possible while under the effect, but fatigue and chaotic grip are only negative, so I mostly try to avoid fighting while those are active.
I see that Samuel got in ahead of me, and confirms that the timer does not run during a fight.
I see that Samuel got in ahead of me, and confirms that the timer does not run during a fight.
LVL 108; XP 23,138,749; Gold 1,827,209; 4/23/12
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
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Re: Blackwater Brew..!
The game does not count rounds while u are in battle, I know this for sure from when my level 1 ended up with 17 bleeding wound x3 (5 rounds) and I almost mafe it back to town by running from one battle to the next.
As soon as I ran out of fights, I died.
As soon as I ran out of fights, I died.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Re: Blackwater Brew..!
I always thought rounds should count in battle, even if you can complete them in less than 6 seconds. If you're willing to fight with Fatigue, it should help to remove it...
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
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- Posts: 348
- Joined: Sat Oct 08, 2011 10:53 am
- android_version: 2.3 - Gingerbread
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Re: Timed Actor Conditions - when does clock tick?
i thought dat rounds counted as the no. of battles you involve..
thnx for clarifying that..
thnx for clarifying that..
Logic:
Lvl: 38, XP: 1006224, Gold: 69410, RoLS: 0, ElyR: 0, RoL: 0, GoLF: 1, ChaR: 0, SHAF: 0
HP: 83, AC: 219%, AD: 24-30, AP: 3, BC: 55%, DR: -1, CC: 22%, CM: 3
Restore HP/Kill: 2
currently affected by rotworm
Lvl: 38, XP: 1006224, Gold: 69410, RoLS: 0, ElyR: 0, RoL: 0, GoLF: 1, ChaR: 0, SHAF: 0
HP: 83, AC: 219%, AD: 24-30, AP: 3, BC: 55%, DR: -1, CC: 22%, CM: 3
Restore HP/Kill: 2
currently affected by rotworm

-
- Posts: 530
- Joined: Thu Jul 07, 2011 1:05 am
- android_version: 2.3 - Gingerbread
- Location: Impeached former President of the Too cool for a RoLS Club. ;)
Re: Timed Actor Conditions - when does clock tick?
Will that ever be changed?
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
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Re: Timed Actor Conditions - when does clock tick?
all in-game timers are paused while you are in battle, including the 3 minute respawn timer.
I don't think there has been any plans to change/alter this at this time.
I don't think there has been any plans to change/alter this at this time.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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- android_version: 2.2
Re: Timed Actor Conditions - when does clock tick?
AFAIK: all in-game timers are paused while you are in battle, excluding the 3 minute respawn timer.Pyrizzle wrote:all in-game timers are paused while you are in battle, including the 3 minute respawn timer.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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- VIP
- Posts: 6435
- Joined: Sat Jun 25, 2011 1:00 am
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Re: Timed Actor Conditions - when does clock tick?
Nice! I didn't know that, i always thought the timer was stopped too. This will shave an additional 30 seconds off of each lap on my grinding. Thanks for the clearifcation Samuel.Samuel wrote:AFAIK: all in-game timers are paused while you are in battle, excluding the 3 minute respawn timer.Pyrizzle wrote:all in-game timers are paused while you are in battle, including the 3 minute respawn timer.

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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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