Right now, to move our hero, either we touch the screen and move our finger to the direction we want our hero to move to, or to use d-pad on a fix location.
How about a combination of both? When we touch the screen, the d-pad will show up centering on our finger. Moving our finger without lifting it will move our hero. Once our finger is lifted of off, d-pad fades away. This way d-pad's position is flexible basedon where we touch the map.
The ultimate question, is this possible to implement?
We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Floating D-pad
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- android_version: 11 - Android 11
- Nut
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- Joined: Mon Oct 27, 2014 12:14 pm
- android_version: 8.0
- Location: Glade
Re: Floating D-pad
Good idea, it might work. (Maybe even I myself would use it if it worked this way.)
At the moment we don't have the ressources to check deeper or realize it though.
If someone else have time and java skills to do it, we would be open.
At the moment we don't have the ressources to check deeper or realize it though.
If someone else have time and java skills to do it, we would be open.
Nut