It's just to keep track of files, but surerijackson741 wrote: Thu Mar 30, 2023 11:52 pm BTW, "Oath Keeper" is not a name that sits too well with many people in the US right now. Choose something else.
We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
MIMIC IN THE GAME
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Re: MIMIC IN THE GAME
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Re: MIMIC IN THE GAME
Very nice work.
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Re: MIMIC IN THE GAME
here are some sprites I made in 32
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Re: MIMIC IN THE GAME
These look awesome. Thanks for sharing.
Have you done anything else besides living things? Things like inanimate objects or things like trees or other outdoor elements?
What we are looking for are staircases. More specifically ones the our oriented north south and going down into the ground or downhill.
Is that something that's in your wheelhouse?
Thanks
Have you done anything else besides living things? Things like inanimate objects or things like trees or other outdoor elements?
What we are looking for are staircases. More specifically ones the our oriented north south and going down into the ground or downhill.
Is that something that's in your wheelhouse?
Thanks
"A home without a beagle is just a house"
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Re: MIMIC IN THE GAME
Yes, looks very nice
It should be 32x32 for normal size monsters. We have some 32x64 or 64x64 bosses, but they are also displayed bigger - resolution for any tile is 32x32

It should be 32x32 for normal size monsters. We have some 32x64 or 64x64 bosses, but they are also displayed bigger - resolution for any tile is 32x32
Nut
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Re: MIMIC IN THE GAME
The staircase, probably not. Its easier to do the mobs, because you don't have to adapt to the specific art style. But I could try some other map obstacles and maybe trees.Antison wrote: Fri Mar 31, 2023 9:55 am Things like inanimate objects or things like trees or other outdoor elements?
Here's some examples.
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