I remember the days where nothing had critical hits.
Then I remember the days when the undead were not critically immune.
We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Critical Hit Resist.
- Antison
- Posts: 5760
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- Location: A home without a beagle is just a house
Re: Critical Hit Resist.
"A home without a beagle is just a house"
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Re: Critical Hit Resist.
The PoE game has a mechanic for reducing critical damage received. And this is a very useful skill, so as not to die from critical hits of simple white mobs, which you have to kill by the thousands there. Of course, this game doesn't have that much fighting, but I still think it's an interesting, important mechanic for a single life mode. Well, with the critical damage of the player himself, I have no problems. I have 33% critical chance and x5.25 crit multiplier. I think it's a lot. But, for this it is important to invest in crit skills. It is obvious that one cannot achieve good indicators of critical attacks on equipment alone. And it is right.Osho wrote: Sat Oct 15, 2022 12:05 pm You can't resist a critical blow. No RPG has any such skill IMO. It is a special ability otherwise any counter resistance will dilute its utility.
Bark skin is really good. Don't confuse it with critical but take into account the amount of health points being saved in combat against monsters with high damage. The more the better. It's not a waste since you are also building block chance simultaneously which is the best way to minimise the %chance of critical hits significantly.
I never had any issue with critical hits from the monsters.
I actually have a opposite issue - weak critical skill for the player! It takes so many points to build this ability and still feels underwhelming.
I request new wearable or useable items added in future to have a higher critical hit point bonus to offer. Including, %chance!
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- Posts: 110
- Joined: Thu Jul 15, 2021 3:06 pm
- android_version: 10 - Android 10
Re: Critical Hit Resist.
Hi. What's your Effective Critical Chance? How much damage (a rough guess or average would do) do you get to see on a critical hit?Biovr wrote: Thu Nov 03, 2022 6:32 amThe PoE game has a mechanic for reducing critical damage received. And this is a very useful skill, so as not to die from critical hits of simple white mobs, which you have to kill by the thousands there. Of course, this game doesn't have that much fighting, but I still think it's an interesting, important mechanic for a single life mode. Well, with the critical damage of the player himself, I have no problems. I have 33% critical chance and x5.25 crit multiplier. I think it's a lot. But, for this it is important to invest in crit skills. It is obvious that one cannot achieve good indicators of critical attacks on equipment alone. And it is right.Osho wrote: Sat Oct 15, 2022 12:05 pm You can't resist a critical blow. No RPG has any such skill IMO. It is a special ability otherwise any counter resistance will dilute its utility.
Bark skin is really good. Don't confuse it with critical but take into account the amount of health points being saved in combat against monsters with high damage. The more the better. It's not a waste since you are also building block chance simultaneously which is the best way to minimise the %chance of critical hits significantly.
I never had any issue with critical hits from the monsters.
I actually have a opposite issue - weak critical skill for the player! It takes so many points to build this ability and still feels underwhelming.
I request new wearable or useable items added in future to have a higher critical hit point bonus to offer. Including, %chance!
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- Posts: 4
- Joined: Thu Mar 31, 2022 5:27 pm
- android_version: 11 - Android 11
Re: Critical Hit Resist.
https://imageup.ru/img9/4064808/screens ... strail.jpgcharnameLol wrote: Thu Nov 03, 2022 8:59 amHi. What's your Effective Critical Chance? How much damage (a rough guess or average would do) do you get to see on a critical hit?Biovr wrote: Thu Nov 03, 2022 6:32 amThe PoE game has a mechanic for reducing critical damage received. And this is a very useful skill, so as not to die from critical hits of simple white mobs, which you have to kill by the thousands there. Of course, this game doesn't have that much fighting, but I still think it's an interesting, important mechanic for a single life mode. Well, with the critical damage of the player himself, I have no problems. I have 33% critical chance and x5.25 crit multiplier. I think it's a lot. But, for this it is important to invest in crit skills. It is obvious that one cannot achieve good indicators of critical attacks on equipment alone. And it is right.Osho wrote: Sat Oct 15, 2022 12:05 pm You can't resist a critical blow. No RPG has any such skill IMO. It is a special ability otherwise any counter resistance will dilute its utility.
Bark skin is really good. Don't confuse it with critical but take into account the amount of health points being saved in combat against monsters with high damage. The more the better. It's not a waste since you are also building block chance simultaneously which is the best way to minimise the %chance of critical hits significantly.
I never had any issue with critical hits from the monsters.
I actually have a opposite issue - weak critical skill for the player! It takes so many points to build this ability and still feels underwhelming.
I request new wearable or useable items added in future to have a higher critical hit point bonus to offer. Including, %chance!
- rijackson741
- Posts: 4520
- Joined: Tue Aug 20, 2013 2:04 am
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- Contact:
Re: Critical Hit Resist.
In the early days crits were much more powerful than they are now. So much so that they were seriously OP. So they got nerfed. View them as a bonus, rather than a must have.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1