Pyrizzle wrote:have any of you gotten the ChaosReaper yet?
The only one missing here.
Wow Samuel you really have almost all of them. I wish i could just give you mine so you could compleat your collection. I don't need it, i just want my dang ring.
Pyrizzle wrote:have any of you gotten the ChaosReaper yet?
ChaosReaper
Ap: 4
Ac: -30%
Ad: 0-2
On target: 50% chance of Chaotic Grip x5 (3 rounds)
This thing cracks me up. Chaotic Grip x5 has a crazy effect on a targets stats.
Yes, I've managed to get a few while grinding for XP in the caves (keep in mind, I used 10 skill points on magic finder). Its kind of fun, except you have to see the monster's info to check if you gave them Chaotic Grip or not. Its nice to see the -5 DR and low BC on their stats
The stats in my signature are based on equipping the Dagger of the Shadow priests. If I switch that out for the Chaos Reaper, it becomes:
AP: 3
AC: 253%
AD: 36-41
The AC gets lowered a lot, and the AD is potentially less than the dagger (but also potentially the same). But if you give them Chaotic Grip, it lowers their DR and BC so its the same as boosting your own AC & AD.
Mino wrote:
The AC gets lowered a lot, and the AD is potentially less than the dagger (but also potentially the same). But if you give them Chaotic Grip, it lowers their DR and BC so its the same as boosting your own AC & AD.
Except that in order to give it to them you first have to hit them Wha waaaaa* (horn noise) Plus with your AD, how much stuff is really living beyond a hit?
Mino wrote:
The AC gets lowered a lot, and the AD is potentially less than the dagger (but also potentially the same). But if you give them Chaotic Grip, it lowers their DR and BC so its the same as boosting your own AC & AD.
Except that in order to give it to them you first have to hit them Wha waaaaa* (horn noise) Plus with your AD, how much stuff is really living beyond a hit?
The guys in the boring brown drabs get killed off right away, but the Chaos guys in the colorful robes (red, green, blue, purple) last long enough to get hit with Chaotic Grip which makes the final blow extra damaging. Their BC gets reduced to 25% so even though its not guaranteed that you'll hit them, its pretty close to it, and with -5 DR (they don't have any to start with), its a killing blow.
The Chaos Monsters (the round guys that drop the ChaR) are a bit more difficult. They have 9 DR, so even with Chaotic Grip they still have 4, but their BC is low to begin with so it ends up being negative (-5% I think). Which seems like it would guarantee that you hit them but there's that whole dice roll thing. And they have a higher HP too, so for them I switch back to the dagger, since they're more likely to give me chaotic grip.
I have all these different weapons in my arsenal so I just find it makes it a little more fun going through all the grinding to switch around once in a while.
I also go to the Shadow of the slayer when I'm getting low on health, or the quickstrike dagger, but I'm realizing I haven't used Flagstone's pride since getting the dagger of the shadow priests.