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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Maps west of Stoutford
- rijackson741
- Posts: 4520
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
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Re: Maps west of Stoutford
It still does not have walls. Look at the maps in Brimhaven. The AT maps are not a straight top-down view.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
Ok. What if I make 1 side sloped and one side straight down, meaning it can’t be seen?
Or maybe both sides sloped? But then you wouldn’t be able to see the nice curves...
The walls are meant to look sloped.
Please let me know how I can make it more apparent.
Or maybe both sides sloped? But then you wouldn’t be able to see the nice curves...
The walls are meant to look sloped.
Please let me know how I can make it more apparent.
- rijackson741
- Posts: 4520
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Maps west of Stoutford
AT has a very specific perspective:
You cannot really make a sloped wall. At best, you can step it down one tile at a time (the walls here are two high).You do not have the required permissions to view the files attached to this post.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
Oh ok thanks.
I get it now.
No sloped wall, just straight
But what if I wanted to make a door at the side of the canyon?
Any ideas?
thanks.
I get it now.
No sloped wall, just straight

But what if I wanted to make a door at the side of the canyon?
Any ideas?
thanks.
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
And also, what do you mean by stepping it down one tile at a time?rijackson741 wrote: Sat Jun 27, 2020 12:16 am At best, you can step it down one tile at a time (the walls here are two high).
Sorry if I am becoming a bit of a bother...

- rijackson741
- Posts: 4520
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Maps west of Stoutford
You can step cliffs one level at a time, two levels at a time (by far the most common in the game), three levels at a time, etc. But levels must match! What goes up must come down the same number of levels to get back to the same point on the map, or on adjacent maps.
You do not have the required permissions to view the files attached to this post.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
Thanks for all your comments and suggestions.
How's this now?
All that's left is the bridge and the shadows now...
How's this now?
You do not have the required permissions to view the files attached to this post.
- rijackson741
- Posts: 4520
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Maps west of Stoutford
That looks more reasonable.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Antison
- Posts: 5760
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: Maps west of Stoutford
The right side looks believable. The left side, not so much
"A home without a beagle is just a house"
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
Hi,
What do you mean?
How can I make it more so?