We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Maps west of Stoutford
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
Ok thanks heaps for the reply.
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
Also, what is a walkable layer, and how does it differ from ground.
I am making a canyon as part of the ground layer, but do not want the character to be able to walk across/on it.
I am making a canyon as part of the ground layer, but do not want the character to be able to walk across/on it.
- T-rex2298
- Posts: 246
- Joined: Mon Dec 24, 2018 12:44 am
- android_version: 13 - Android 13
- Location: Inaroom inahouse inasuburb inacity inastate whichisinacountry inAustralia Good guesswork!
Re: Maps west of Stoutford
The walkable layer is where the player is not able to walk. The tutorial explains that. Ground layer in the first layer, all other layers appear above it, including the player and NPC's
Love at first bite.
Operation Shadowslay.
Maturity: Completed! For the one ring has been found, and with it, our path to the divine beyond, guaranteed!
Operation Shadowslay.
Maturity: Completed! For the one ring has been found, and with it, our path to the divine beyond, guaranteed!
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
Ok thanks
Strange they call it the 'walkable' layer, not the 'unwalkable'
So, the character can't walk on objects, or above layers as well?
Just to make sure.
Strange they call it the 'walkable' layer, not the 'unwalkable'

So, the character can't walk on objects, or above layers as well?
Just to make sure.
- T-rex2298
- Posts: 246
- Joined: Mon Dec 24, 2018 12:44 am
- android_version: 13 - Android 13
- Location: Inaroom inahouse inasuburb inacity inastate whichisinacountry inAustralia Good guesswork!
Re: Maps west of Stoutford
Characters can walk on anything (accessible) that hasnt been covered by the 'walkable' layer (you use the pink tile). The character will walk above all layers apart from the 'above' layer, that will overlap the player. The tutorial explains it better
Love at first bite.
Operation Shadowslay.
Maturity: Completed! For the one ring has been found, and with it, our path to the divine beyond, guaranteed!
Operation Shadowslay.
Maturity: Completed! For the one ring has been found, and with it, our path to the divine beyond, guaranteed!
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
Ok thanks,
I get it now.
I get it now.
- Nut
- Posts: 1770
- Joined: Mon Oct 27, 2014 12:14 pm
- android_version: 8.0
- Location: Glade
Re: Maps west of Stoutford
The following 4 visible layers can be used in this order:
Top
Above
Objects
Ground
The hero and NPC's are displayed above Objects+Ground, but below Top+Above
'Top' had been added later and is not listed in every map or docu.
Top
Above
Objects
Ground
The hero and NPC's are displayed above Objects+Ground, but below Top+Above
'Top' had been added later and is not listed in every map or docu.
Nut
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
Hi,
Which one looks more like a canyon to yall?
I'm having trouble getting the depth effect (shadows maybe?)
Any comments welcomed.
Which one looks more like a canyon to yall?
I'm having trouble getting the depth effect (shadows maybe?)
Or:
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- T-rex2298
- Posts: 246
- Joined: Mon Dec 24, 2018 12:44 am
- android_version: 13 - Android 13
- Location: Inaroom inahouse inasuburb inacity inastate whichisinacountry inAustralia Good guesswork!
Re: Maps west of Stoutford
The second one. To add more depth, zig-zag it. I would have the top half higher than the lower half, for gameplay purposes (you would be able to see more and make it look tall and imposing at the same time)
Canyon is an awesome idea, the bigger the better i say
Canyon is an awesome idea, the bigger the better i say

Love at first bite.
Operation Shadowslay.
Maturity: Completed! For the one ring has been found, and with it, our path to the divine beyond, guaranteed!
Operation Shadowslay.
Maturity: Completed! For the one ring has been found, and with it, our path to the divine beyond, guaranteed!
- codingpcjatristan
- Posts: 123
- Joined: Wed Apr 03, 2019 1:00 am
- android_version: 5.1 - Lolipop
Re: Maps west of Stoutford
Sorry, I’m not sure I follow your idea of ‘zigzagging.’
Could you maybe create a visual drawing or something of that sort?
Thanks for the feedback, though.
Could you maybe create a visual drawing or something of that sort?
Thanks for the feedback, though.