We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Andor's Trail v0.7.10 Released
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Re: Andor's Trail v0.7.10 Released
Yeah found it too, cool
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be
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Re: Andor's Trail v0.7.10 Released
There is at least one more item.
Level242 HP692 AP4 AC385 AD176-200 BC230
Fighting Style: Way of the Monk
RoLS2 RoL2 ElyR2 ChaR1 GoLF2 ShaF5
SRoV3 VSH6 WMC4 GoW4 HoF2 BD1 HS1 WoB2
Fighting Style: Way of the Monk
RoLS2 RoL2 ElyR2 ChaR1 GoLF2 ShaF5
SRoV3 VSH6 WMC4 GoW4 HoF2 BD1 HS1 WoB2
- Antison
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Re: Andor's Trail v0.7.10 Released
Yep the one you guys found was not the one that I was hinting at.
"A home without a beagle is just a house"
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Re: Andor's Trail v0.7.10 Released
Hi, this is my first post.
Does damage modifier affects only additional damage from equipments, or it also affects damage from Hardhit skills and additional damage from level ups?
Just to be clear, damage can be obtained from the followings:
1. Weapon
2. Non-weapon eq
3. Hardhit skills
4. Level ups (you choose damage from 4 options)
Another question is, when dual weild, which damage modifiers will be applied? Is it affected by Dual Wield skill level?
Thanks.
Does damage modifier affects only additional damage from equipments, or it also affects damage from Hardhit skills and additional damage from level ups?
Just to be clear, damage can be obtained from the followings:
1. Weapon
2. Non-weapon eq
3. Hardhit skills
4. Level ups (you choose damage from 4 options)
Another question is, when dual weild, which damage modifiers will be applied? Is it affected by Dual Wield skill level?
Thanks.
- rijackson741
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Re: Andor's Trail v0.7.10 Released
Hello Soullessktty, and welcome to the forums.
It affects all non-weapon damage.
When dual wielding you get the lower of the two damage modifiers.
It affects all non-weapon damage.
When dual wielding you get the lower of the two damage modifiers.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Re: Andor's Trail v0.7.10 Released
Great. Thanks for the answer.rijackson741 wrote: Sat May 09, 2020 12:54 pm Hello Soullessktty, and welcome to the forums.
It affects all non-weapon damage.
When dual wielding you get the lower of the two damage modifiers.
It really does change the way we play Dual Wield now the eay I see it. In a way now I understand how it does balancing the weapons. Greatsword seems to have an edge compare to dual wielders now.
- rijackson741
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Re: Andor's Trail v0.7.10 Released
Are you sure? See my post here: viewtopic.php?f=5&t=6758&p=67614Soullessktty wrote: Sat May 09, 2020 3:38 pm It really does change the way we play Dual Wield now the eay I see it. In a way now I understand how it does balancing the weapons. Greatsword seems to have an edge compare to dual wielders now.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Re: Andor's Trail v0.7.10 Released
Yo I found something out
Is it part of the new combat system? Theres this arrow and target icon that appears after consecutive attacks on the top right.. spoiler alert
Is it part of the new combat system? Theres this arrow and target icon that appears after consecutive attacks on the top right.. spoiler alert
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be
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Re: Andor's Trail v0.7.10 Released
Those icons at top right are generally actor conditions that have been imposed on your opponent. Did you get a new weapon recently that has chances for on hit, on target actor conditions?Moo-Kun wrote: Sat May 09, 2020 4:56 pm Yo I found something out
Is it part of the new combat system? Theres this arrow and target icon that appears after consecutive attacks on the top right.. spoiler alert
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
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Re: Andor's Trail v0.7.10 Released
I was wearing:Tomcat wrote: Sat May 09, 2020 5:35 pmThose icons at top right are generally actor conditions that have been imposed on your opponent. Did you get a new weapon recently that has chances for on hit, on target actor conditions?Moo-Kun wrote: Sat May 09, 2020 4:56 pm Yo I found something out
Is it part of the new combat system? Theres this arrow and target icon that appears after consecutive attacks on the top right.. spoiler alert
Leather cap
Hardened leather shirt
Jewel of Fallhaven
Flagstone's pride
Ring of the protector
Chainmail mittens
Unzel's defensive boots
Polished ring of backstabbing
And the wooden defender shield
All of which have no on hit actor conditions? And I'm pretty sure I havent changed my set after the fight
Also I'm relatively low level I'm just 23 with one point on dual wield 2 on IF one in RE and one point in dodge
All the other entities didnt get the condition from the same set i left with outside the cave so what possible explanation can be to that?
Yeah.. I posted about it in bugs nvm this
If I had to name a Nostalgic Childhood Game that I grew up playing and still play to this day.. it would definitely be