What are your thoughts on varying terrains. For example have rivers and seas which you cam free roam like land. canoe for rivers then eventually you get a ship. Or you could just pay an npc a fee and you are taken there. This could ne used on land too. Maybe coachmen to transport to and from cities
Now for the actual map terrain they ate all the same just grass and trees what about swamps, ice, fire, volcanos, desert etc etc. Maybe the desert could have reduced visibility due to sandstorm. Maybe the swamp could make your movement slower. And icy areas slippery of course lol. Obviously stepping on tiles with fire / lava patches would harm you but maybe you can get armours with bonuses that deal with these things like heatproof or wellingtons, or sand shield. Etc etc
We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
terrains
-
- Posts: 170
- Joined: Thu Mar 24, 2011 5:38 am
Re: terrains
There are many different types of terrain already in the game. There is mountains, caves, catacombs, ice, towns, mines forest and large buildings to explore. Future updates may bring even more terrain.nezkeys79 wrote:What are your thoughts on varying terrains. For example have rivers and seas which you cam free roam like land. canoe for rivers then eventually you get a ship. Or you could just pay an npc a fee and you are taken there. This could ne used on land too. Maybe coachmen to transport to and from cities
Now for the actual map terrain they ate all the same just grass and trees what about swamps, ice, fire, volcanos, desert etc etc. Maybe the desert could have reduced visibility due to sandstorm. Maybe the swamp could make your movement slower. And icy areas slippery of course lol. Obviously stepping on tiles with fire / lava patches would harm you but maybe you can get armours with bonuses that deal with these things like heatproof or wellingtons, or sand shield. Etc etc
-
- Posts: 39
- Joined: Mon Aug 15, 2011 11:01 am
- android_version: 2.1 - Eclair
Re: terrains
Kabbie, since you brought up the mine is there any way to get into the prim mine as of yet?
LVL:28 AC:192 AD:23-24 CC:57 CM:4.75 BC:39 HP:41 equipped: leather cap, villians leather, jewell of fallhaven, superior wood shield, vacors boots, troublemakers gloves, DotSP, and 2x polished backstabbing.
Do not judge based on ignorance.
Do not judge based on ignorance.
-
- Posts: 170
- Joined: Thu Mar 24, 2011 5:38 am
Re: terrains
NO not yet, not sure when they plan to "open" that up. I know it has been asked before, I just don't remember.Minos027 wrote:Kabbie, since you brought up the mine is there any way to get into the prim mine as of yet?
-
- Posts: 39
- Joined: Mon Aug 15, 2011 11:01 am
- android_version: 2.1 - Eclair
Re: terrains
Ok, I was just wondering... I did try searching for an answer but apparently prim and mine are well used words around here lol
LVL:28 AC:192 AD:23-24 CC:57 CM:4.75 BC:39 HP:41 equipped: leather cap, villians leather, jewell of fallhaven, superior wood shield, vacors boots, troublemakers gloves, DotSP, and 2x polished backstabbing.
Do not judge based on ignorance.
Do not judge based on ignorance.
-
- Posts: 49
- Joined: Sun Mar 06, 2011 6:22 pm
Re: terrains
hi,
and no there is no way to enter that mine at the moment...
it is a place to leave open space for an "addon" when andors trail is completely finnished
and no there is no way to enter that mine at the moment...
it is a place to leave open space for an "addon" when andors trail is completely finnished

/Michi... can be found at STEAM!