I'm new here

I got few ideas to make this game more perfect

For now the best option is profession
We will choose two professions
Alchemy (potion elixir making)
Herbalism (to get ingridients to alchemy also grands us that bonus "some potions and elixir used in battle costs 4ap not 5 " we can see many "flowers" in the game so...)
Leatherworking (to make armours)
Skining (to get items from killed beasts also grants us a little bonus like as 3% chance for critical hit)
Blacksmithing (to make weapons and shields and in future heavy armours but they would have only hp % dmg resis bonuses and %block and -%attack)
Jewelcrafting (gems are everywhere

Mining (to find minerals f.e. in mine, caves when we will "try to attack walls" xd the're would be needed for Blacksmithing and Jewelcrafting also grants us a bonus like +1 dmg)
Of course for jewelcrafting Mining arent needed but only for make few items
Cooking (we can make many food that will regenerate us HP also grants us a few bonusem for amount a time)
To learn proffesions we should talk to the right person and make few quests for him and then we could pay f.e. 1k gold and we learn few things
Proffesion can be skilled and we get recipes only from right sellers (of course when we pay some gold...more than 1k ;P )
Sorry for bad english

