(Here's the old thread on food: viewtopic.php?f=4&t=2096 )
We started talking about some things in a thread where it was off-topic and continued some on Discord, I'll post some selected quotes. Add your thoughts!
Fallhaven Sentinel wrote: Tue Jan 07, 2020 3:43 amI got an evil thought. You know who would actually drop loaves of bread? Innocent merchants at the market. Innocent civilians. ... They're always getting in my way when I try to run around town and mind my own business!! Especially those drunks in the taverns!! ... Okay I'm off-topic, sorry. ... pssst add more highwaymen and make them drop better loot than a bottle of mead and a torn shirt...CUCHULAINN3 wrote: Tue Jan 07, 2020 3:29 am↑↑this is why you need farming for wheat or atleast hit a random patch and it gives you bread (a ticker like every so many seconds (could be every 45k seconds)Fallhaven Sentinel wrote: Tue Jan 07, 2020 2:51 am
!!
Make some monsters somewhere actually drop loaves of bread, I'd love that.![]()
Fallhaven Sentinel wrote: Tue Jan 07, 2020 3:11 pmWHAT AN EXCELLENT IDEA, YOU'RE A GENIUS. EVIL BAKERS' GUILD IT IS.Tomcat wrote: Tue Jan 07, 2020 2:14 pmAs soon as we add the Evil Bakers' Guild.Fallhaven Sentinel wrote: Tue Jan 07, 2020 2:51 am
!!
Make some monsters somewhere actually drop loaves of bread, I'd love that.![]()
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Maybe they've got something more sustaining than simple bread. Somewhere past level 40 I ate less bread and more raw meat/raw perch/edible claws/whatever, since they piled up anyway and were more sustaining and I had a stack of antidotes, etc. Some fancy pastries would be nice, next... But who knows what strange things the "evil bakers" would put in their stuff...
rijackson741 wrote: Tue Jan 07, 2020 11:03 pm A bakery is an interesting idea. We don't have a bakery. Obviously bread would be available, but also pies, pastries, cake.
CUCHULAINN3 wrote: Tue Jan 07, 2020 10:37 pm ... Not saying every tile drops it but certain ones. Or Berries from bushes in the way.
... you would find berries. By exploring an area you would get hungry and want to eat (no I'm not asking for a hunger bar to be added) but a means to boost your health as you travel. Even if it's just 10 hp or so
(from Discord: )rijackson741 wrote: Tue Jan 07, 2020 11:16 pm Perhaps, if we put a very long timer on it, so that you can't keep harvesting food.
Fallhaven Sentinel Yesterday at 3:19 PM
Suggestion: more highwaymen.
I imagine that further on the roads to Feygard and Nor City there really should be more highwaymen, maybe whole gangs. With better loot.
... I just want someone to drop bread.
And attacking innocent civilians is "immoral" or something. So, rob robbers.
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nut Today at 1:10 AM
Nice idea. Here and there you could find something to eat already, e.g. strawberries if I remember it right.
But these things would be found only 1 time each.
Maybe we find a place for berries or mushrooms with 'refill'. But it would be hard work to find them, they'd be rare...
tomcat Today at 1:23 AM
Yes, berries and mushrooms are perfectly good finds out in the wilderness. We already have places to find bread - they're called taverns. All you need is a little gold, and they refill themselves regularly.
But human mobs that drop a small stash of food when you kill them would make perfect sense, too.
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T-rex2298 Today at 2:14 AM
Make sure they are poisonous mushrooms though

tomcat Today at 2:15 AM
Lol
CUCHULAINN3 Today at 2:23 AM
@T-rex2298 or magic shrooms lol. Like the npc Rob I think he partook in them
Fallhaven Sentinel Today at 4:31 AM
Shrooms!
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Fallhaven Sentinel Today at 6:35 AM
... I'm on board with accidentally finding wild berries and shrooms here and there (though they should probably be in some 'logical' places, not on the road or rocks). Finding ready-baked bread on a wheat field isn't so logical, if you think about it.
I know there's some regular Shrooms and Strawberries(?) for sale by some merchants, but I imagine all wild stuff should just be called "wild shrooms"/"wild berries" because our hero isn't always smart enough to know what he's picking up and the stuff may or may not have unexpected side-effects.
tomcat Today at 6:42 AM
I like that, like the difference between raw and cooked meat: separate price and inventory spot, different effects.
Wild berries could simply have a range of sustenance value, from a lot less than farmed, to just a bit more
tomcat Today at 6:43 AM
Wild mushrooms could have chance of sustenance, chance of poison, chance of Dazed, chance of Confusion, etc
I'm not against finding wild food
Just against getting a recurring shot at free farm produce and baked goods. That's what shops are for
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Fallhaven Sentinel Today at 6:50 AM
On higher levels players might get too confident roaming around in areas with 'easy' monsters (that's what I felt like running around in Charwood earlier), scavenging and eating "interesting" food might keep us on our toes.