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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Stiletto and Minor Speed
- Antison
- Posts: 5774
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Stiletto and Minor Speed
When fighting one-on-one (have not tried multiple-on-one), when the Minor Speed does happen, it is always just for a second and disappears. It never lasts past the end of the battle.
"A home without a beagle is just a house"
- rijackson741
- Posts: 4521
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Stiletto and Minor Speed
Hmm. It is only for one round, but as I understand it, when you get a condition for one round, it is the remainder of the current round, and all of the next round.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Antison
- Posts: 5774
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: Stiletto and Minor Speed
Doesn't work as expected when fighting multiples either.
"A home without a beagle is just a house"
-
- Posts: 3
- Joined: Tue Feb 03, 2015 3:35 pm
- android_version: 2.3 - Gingerbread
Re: Stiletto and Minor Speed
I agree. When using stiletto the Minor Speed does happen, it is always just for a second and disappears.
- rijackson741
- Posts: 4521
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Stiletto and Minor Speed
I have fixed it by increasing the duration to two rounds. This will be out with the next release (not all that far away).
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
-
- Posts: 9
- Joined: Sun Jul 05, 2020 12:29 pm
- android_version: 9.0 - Pie
Re: Stiletto and Minor Speed
Withe the increse to tow rounds it may be a bit more usable, but I find it makes no real difference.
In my experience the effect is not usable at all. You have allways one of the following szenarios:
1. Hard enemies:
whent you finght against harder enemies you need often a heal break and you are just not fast enought to use it. In addition to that the effect litterely never comes becuse you fingt just not enougth hard enemies in a row, that it would be likely to activate.
2. (many) easy enemies, farming:
In this case it is not helpful becaus you just need not the extra hit.(The only situation i could imagin would be that you are surrounded by easy enemies, but that the effect gets activated in this particular case is just super unlikely)
My suggestion would be to give 1 or 0.5% (or even less or more...) chance on every hit (or attack). I think that would be useful.
(Maybe it would be iteresting to choose a higher chance and decrese the damage, because it may just be more diverse to work more withe effects than just damage values)
In my experience the effect is not usable at all. You have allways one of the following szenarios:
1. Hard enemies:
whent you finght against harder enemies you need often a heal break and you are just not fast enought to use it. In addition to that the effect litterely never comes becuse you fingt just not enougth hard enemies in a row, that it would be likely to activate.
2. (many) easy enemies, farming:
In this case it is not helpful becaus you just need not the extra hit.(The only situation i could imagin would be that you are surrounded by easy enemies, but that the effect gets activated in this particular case is just super unlikely)
My suggestion would be to give 1 or 0.5% (or even less or more...) chance on every hit (or attack). I think that would be useful.
(Maybe it would be iteresting to choose a higher chance and decrese the damage, because it may just be more diverse to work more withe effects than just damage values)
- rijackson741
- Posts: 4521
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Stiletto and Minor Speed
Not every weapon is meant to be the greatest thing in the game. Indeed, that would be impossible. Yes, the effect is only useful if you are being mobbed (e.g. the Dung flies).
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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- Posts: 9
- Joined: Sun Jul 05, 2020 12:29 pm
- android_version: 9.0 - Pie
Re: Stiletto and Minor Speed
I agree. The weapon should not get stronger. My idear was to make the effect more present, just to make the weapon more "interesting"?rijackson741 wrote: Sun Jul 05, 2020 6:03 pm Not every weapon is meant to be the greatest thing in the game. Indeed, that would be impossible. Yes, the effect is only useful if you are being mobbed (e.g. the Dung flies).
I don't know how to describe it in english, but weapons that differentiate through AC or AD values are less Iteresting than if they have different effects.
But for that, the effect has to be present and when it gets present only in 5% of cases you beeing mobbed, it is just not really present.
Would it not be an option to decrease the damage and make the effect possibly appear in a fight rather than after it?
Maybe we have a different opinion on that but i hope you understand what i mean and think about it.
- rijackson741
- Posts: 4521
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Stiletto and Minor Speed
You make a good point. I think I will introduce a new weapon in a later release though, rather than changing this one again. We try to introduce as much variety as we can, so a "Superior stiletto" would be a nice addition 

Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
-
- Posts: 287
- Joined: Thu May 19, 2016 5:04 am
- android_version: 10 - Android 10
Re: Stiletto and Minor Speed
Now if you'd maje this look like the other type of stiletto (women's shoe)...rijackson741 wrote: Sun Jul 05, 2020 9:39 pm You make a good point. I think I will introduce a new weapon in a later release though, rather than changing this one again. We try to introduce as much variety as we can, so a "Superior stiletto" would be a nice addition![]()

But unfortnately that would conflict the time theme... would still be fun though.
Just imagine poking dung flies million eyes with the high heel of a shoe a bizillion times

Andor's "Vanilla" Bro