We have a new Beta: v0.8.13 ("Troubling Times") !
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Help Needed Debuging New Content
- rijackson741
- Posts: 4520
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Help Needed Debuging New Content
Hello Salzano. I sent you PM regarding this, but you have not picked it up. I don't know what your notification settings are, so I thought I would bump this thread.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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- Posts: 8
- Joined: Mon Jan 02, 2017 3:22 pm
- android_version: 5.1 - Lolipop
Re: Help Needed Debuging New Content
Sorry, just responded.
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- Posts: 8
- Joined: Mon Jan 02, 2017 3:22 pm
- android_version: 5.1 - Lolipop
Re: Help Needed Debuging New Content
Attached is verison 0.3 of my quest. I believe I completed all of the suggested changes.
You can make any/all changes necessary to fit it into the style you guys are aiming for. If you want me to make further changes, just let me know.
I also have included several additional maps leading to a dungeon quest, which I was going to create next.
You can make any/all changes necessary to fit it into the style you guys are aiming for. If you want me to make further changes, just let me know.
I also have included several additional maps leading to a dungeon quest, which I was going to create next.
You do not have the required permissions to view the files attached to this post.
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- VIP
- Posts: 1353
- Joined: Tue Feb 08, 2011 7:05 am
- android_version: 7.0
Re: Help Needed Debuging New Content
Thanks for the contribution, Salzano!
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
- rijackson741
- Posts: 4520
- Joined: Tue Aug 20, 2013 2:04 am
- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
- Contact:
Re: Help Needed Debuging New Content
After a very brief review of the new material, I have to say that this is good stuff
I need to sift through it more carefully, but mostly it looks good (there are some mistakes in the new maps, but I realize they are not necessarily finished).
At this point I think it would be better to take this discussion outside the public forums. I don't want to turn the thread into a big spoiler. See my PM.
One thing I will say, in case any other aspiring content creators read this, is that before creating new maps you should contact the dev team about placement. There is an existing world map plan, and not every space is available. A plan can be adjusted (it's just a plan!), but while sometimes that is easy, sometimes it is not. Worst case, you create some new maps that are in a place where we already have new maps, but because they are not in the game you don't know they exist. We really welcome new content creation (it's what we need most!), but that means we don't want to have to reject good material just because it overlaps something else.

At this point I think it would be better to take this discussion outside the public forums. I don't want to turn the thread into a big spoiler. See my PM.
One thing I will say, in case any other aspiring content creators read this, is that before creating new maps you should contact the dev team about placement. There is an existing world map plan, and not every space is available. A plan can be adjusted (it's just a plan!), but while sometimes that is easy, sometimes it is not. Worst case, you create some new maps that are in a place where we already have new maps, but because they are not in the game you don't know they exist. We really welcome new content creation (it's what we need most!), but that means we don't want to have to reject good material just because it overlaps something else.
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1