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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Night Visit Quest Somewhat Incorrectly Completed
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- Posts: 1
- Joined: Sat Jun 06, 2015 6:26 am
- android_version: 4.4 - Kitkat
Night Visit Quest Somewhat Incorrectly Completed
First I talked to Farrik and followed through with the "Maybe I should tell the guards that you are planning to get him out?" option. I then talked to the Warden and informed him about the Thieves Guild's plan. Immediately following the conversation, I can talk to the Warden again and complete the quest without having to first speak with Farrik—as requested by the Warden; which I presume should be required. However, at this point, when speaking to Farrik again, all of the conversation branches doesn't seem to include an option to tell Farrik that security for tonight will be lessened—as directed by the Warden. I do have the option of partially advancing through the other branch of the quest at this point and get the special mead from the cook. If I do, when the quest is completed the quest item remains in my inventory.
- Zukero
- Lead Developer
- Posts: 2028
- Joined: Thu Jul 21, 2011 9:56 am
- android_version: 8.0
- Location: Eclipse
Re: Night Visit Quest Somewhat Incorrectly Completed
Thanks for reporting. I'll check it out.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- Zukero
- Lead Developer
- Posts: 2028
- Joined: Thu Jul 21, 2011 9:56 am
- android_version: 8.0
- Location: Eclipse
Re: Night Visit Quest Somewhat Incorrectly Completed
Confirmed. This is one of the very rare quest content bugs reported, and in an early quest ! That's a very nice catch.
Easy to fix though.
Thanks a lot.
Easy to fix though.
Thanks a lot.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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- Posts: 23
- Joined: Sun Dec 27, 2015 3:25 pm
- android_version: 4.3
Re: Night Visit Quest Somewhat Incorrectly Completed
I have a complaint, even though it isn't technically a bug. In the quest "Night Visit", after the prisoner escapes, I can still ask the warden about the prisoner and he replies as if he is still there. There is no change in reaction after the event, or a vague suspicion towards me. I think a few changes in the dialogue after the quest ought to fix that.
Soham
Lvl: 42 AP: 12 Atk cost: 3 Move cost: 6
Equip cost: 5 AC: 199% BC: 100% AD: 17-27
Crit: 28% 20 x2.0 Dmg Res: 5 Gold: 35311
Lvl: 42 AP: 12 Atk cost: 3 Move cost: 6
Equip cost: 5 AC: 199% BC: 100% AD: 17-27
Crit: 28% 20 x2.0 Dmg Res: 5 Gold: 35311
- Nut
- Posts: 1787
- Joined: Mon Oct 27, 2014 12:14 pm
- android_version: 8.0
- Location: Glade
Re: Night Visit Quest Somewhat Incorrectly Completed
I remember I was a bit astonished too at his non-reaction.
But I thought the guards are so sure of themselves that they never looked. Escape is just not possible even to think about it...
But I thought the guards are so sure of themselves that they never looked. Escape is just not possible even to think about it...
Nut
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- Posts: 23
- Joined: Sun Dec 27, 2015 3:25 pm
- android_version: 4.3
Re: Night Visit Quest Somewhat Incorrectly Completed
Hmm...
That's a possibility!
That's a possibility!
Soham
Lvl: 42 AP: 12 Atk cost: 3 Move cost: 6
Equip cost: 5 AC: 199% BC: 100% AD: 17-27
Crit: 28% 20 x2.0 Dmg Res: 5 Gold: 35311
Lvl: 42 AP: 12 Atk cost: 3 Move cost: 6
Equip cost: 5 AC: 199% BC: 100% AD: 17-27
Crit: 28% 20 x2.0 Dmg Res: 5 Gold: 35311
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- Posts: 14
- Joined: Tue May 24, 2016 4:52 am
- android_version: 3.1 - Honeycomb
Re: Night Visit Quest Somewhat Incorrectly Completed
Not that I'm adding anything new but I rolled a new character who considers himself a loyal Feygard citizen. He, indeed, doesn't seem to have the option of fooling the thieves into believing that security is going to be lax on a certain night.
Tagnar
Lvl: 29, XP: 40493, AP: 11/7, HP: 94, AC: 153%, AD: 9-20, CHS: 15, CM: 2.0, BC: 116%, DR: 5
Skills: BS: 2, CS: 1 (damn Kazaul Rotworms!), DS: 1 (thanks Kazaul Rotworms!), IF: 2, Reg: 1
Lvl: 29, XP: 40493, AP: 11/7, HP: 94, AC: 153%, AD: 9-20, CHS: 15, CM: 2.0, BC: 116%, DR: 5
Skills: BS: 2, CS: 1 (damn Kazaul Rotworms!), DS: 1 (thanks Kazaul Rotworms!), IF: 2, Reg: 1
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- Posts: 14
- Joined: Tue May 24, 2016 4:52 am
- android_version: 3.1 - Honeycomb
Re: Night Visit Quest Somewhat Incorrectly Completed
As simplemindead says, you can just tell the Warden you've spoken to the thieves so it doesn't matter, I *think*. WIth this option, you can also get a bed at the Crossroads Guardhouse so not a huge deal by the look of things
Tagnar
Lvl: 29, XP: 40493, AP: 11/7, HP: 94, AC: 153%, AD: 9-20, CHS: 15, CM: 2.0, BC: 116%, DR: 5
Skills: BS: 2, CS: 1 (damn Kazaul Rotworms!), DS: 1 (thanks Kazaul Rotworms!), IF: 2, Reg: 1
Lvl: 29, XP: 40493, AP: 11/7, HP: 94, AC: 153%, AD: 9-20, CHS: 15, CM: 2.0, BC: 116%, DR: 5
Skills: BS: 2, CS: 1 (damn Kazaul Rotworms!), DS: 1 (thanks Kazaul Rotworms!), IF: 2, Reg: 1
- Schmmiiirc
- Posts: 379
- Joined: Fri Feb 10, 2017 4:25 pm
- android_version: 6.0 - Marshmallow
- Location: Under the moon
Re: Night Visit Quest Somewhat Incorrectly Completed
Has this actually been fixed yet?Zukero wrote: Fri Jun 12, 2015 2:39 pm Confirmed. This is one of the very rare quest content bugs reported, and in an early quest ! That's a very nice catch.
Easy to fix though.
Thanks a lot.
I'm asking cos I've just (for the first time with any of my characters) decided not to bribe the guard to take the mead and went through the same process as the OP.
There didn't appear to be any branch of conversation to give Farrik the Warden's misinformation, but going back to the Warden and telling him that I'd told Farrik did indeed complete the quest. (v0.7.1)
See the puppies scatter.