So how about some percent based healing potions for higher level contents?
Maybe change the bonemeal potions to percent based and spread them into 3 categories?
Minor 15%
Regular 30%
Major 45%
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% based healing potions?
- Oet
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Re: % based healing potions?
I agree.
+1 from me.
But we shouldn't change bonemeal potions, instead add more, new potions
+1 from me.
But we shouldn't change bonemeal potions, instead add more, new potions
Oet:
Lvl:80|XP:9214538|AP:3|HP:291|AC:351%|AD:51-68|CHS:20|CM:0|BC:135%|DR:1
WA:1|HH:1|Do:1|CS:2|CL:1|QL:3|CE:1|IF:6|Reg:1|WP:1S:1|AP:L:1|FS:DW:2|S:DW:1
RoLS:2|ELYR:1
Last updated 22/01-14
Lvl:80|XP:9214538|AP:3|HP:291|AC:351%|AD:51-68|CHS:20|CM:0|BC:135%|DR:1
WA:1|HH:1|Do:1|CS:2|CL:1|QL:3|CE:1|IF:6|Reg:1|WP:1S:1|AP:L:1|FS:DW:2|S:DW:1
RoLS:2|ELYR:1
Last updated 22/01-14
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Re: % based healing potions?
I don't know about that. I think the %ages would throw people off, whereas hard numbers like 40 hp for bonemeal, and the hp boosts from health potions for example, are simple and easy to understand.
By the way, welcome to the boards, great to have you!
By the way, welcome to the boards, great to have you!
Lvl78 XP9403007 Gold 248643 AP3 HP139 AC350 AD42-59 BC97 DR1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
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Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
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SP:D MC3 BC CS2 QL4 IF MF EB DW2
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Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
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- Zukero
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Re: % based healing potions?
Welcome to the forums DR_Joe !
I think there's a "think tank" somewhere about changing the whole combat system to be more "percentage-based". Like a weapon would not give you 3-5 AD, but 10-%12% over your base AD.
Having potions give x% of your max HP back would make sense if that new system comes to life.
Don't hesitate to come back and give more ideas !
I think there's a "think tank" somewhere about changing the whole combat system to be more "percentage-based". Like a weapon would not give you 3-5 AD, but 10-%12% over your base AD.
Having potions give x% of your max HP back would make sense if that new system comes to life.
Don't hesitate to come back and give more ideas !
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- sorrow
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Re: % based healing potions?
I'm a big negative on the % hp potions us higher lvls would take advantage of it use 2 minor potions an get almost half hp back. Bad Idea -1 for me
Sorrow
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Re: % based healing potions?
-1 from me as well.
This would make the game too easy for higher level players
This would make the game too easy for higher level players
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
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May Elythara bless you and light your path!
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- Oet
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Re: % based healing potions?
Pyrizzle wrote:-1 from me as well.
This would make the game too easy for higher level players
As if it isn't already?

Oet:
Lvl:80|XP:9214538|AP:3|HP:291|AC:351%|AD:51-68|CHS:20|CM:0|BC:135%|DR:1
WA:1|HH:1|Do:1|CS:2|CL:1|QL:3|CE:1|IF:6|Reg:1|WP:1S:1|AP:L:1|FS:DW:2|S:DW:1
RoLS:2|ELYR:1
Last updated 22/01-14
Lvl:80|XP:9214538|AP:3|HP:291|AC:351%|AD:51-68|CHS:20|CM:0|BC:135%|DR:1
WA:1|HH:1|Do:1|CS:2|CL:1|QL:3|CE:1|IF:6|Reg:1|WP:1S:1|AP:L:1|FS:DW:2|S:DW:1
RoLS:2|ELYR:1
Last updated 22/01-14
- Flaming
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Re: % based healing potions?
Fabulous idea but not easily balanced.
Lower hp player would hate it and high hp players would think it's op.
-1
Lower hp player would hate it and high hp players would think it's op.
-1
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0