I like the idea of a party but i also think that the limit should be 2members + our little hero.
It's more like a issue for version 1.0.1, not for 0.6.9
We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Solo or Small Party ?
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- Posts: 49
- Joined: Sun Mar 06, 2011 6:22 pm
Re: Solo or Small Party ?
/Michi... can be found at STEAM!
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- Posts: 161
- Joined: Thu Mar 17, 2011 8:53 pm
Re: Solo or Small Party ?
I vote for solo. You could provide an option to play with a pet/familiar, but I don't want to have to rely on another player to help me complete anything. If you choose to go with a pet, it feels like you are starting to copy Fable the game.
Level: 49
XP: 2108290
Attack Cost: 3
Attack Chance: 166%
Attack Damage: 22-23
Critical Hit Chance: 25%
Critical Multiplier: 3
Block Chance: 92%
RoLS: 1
SR: 2945
XP: 2108290
Attack Cost: 3
Attack Chance: 166%
Attack Damage: 22-23
Critical Hit Chance: 25%
Critical Multiplier: 3
Block Chance: 92%
RoLS: 1
SR: 2945
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- Posts: 566
- Joined: Sat Apr 09, 2011 6:18 pm
- android_version: 12 - Android 12
- Location: Chicago area, Illinois, USA
Re: Solo or Small Party ?
I've only had the game two days, so might change my opinion later, but for now I vote solo all
the way.
Really is addictive--love it. Not doing very well yet, but love it.
the way.
Really is addictive--love it. Not doing very well yet, but love it.
LVL 108; XP 23,138,749; Gold 1,827,209; 4/23/12
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
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- Posts: 9
- Joined: Mon Apr 11, 2011 6:36 am
Re: Solo or Small Party ?
Hi all, I play this great game since 0.6.8 was released and I like it as is. So I vote for solo play too.
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Level: 34
Experience:748596
AP: 4
AC: 130%
AD: 21-26
CC: 10%
CM: 2
BC: 72%
RoLS: 0
Updated: 5/24/11
Level: 34
Experience:748596
AP: 4
AC: 130%
AD: 21-26
CC: 10%
CM: 2
BC: 72%
RoLS: 0
Updated: 5/24/11
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- Posts: 2
- Joined: Fri Apr 15, 2011 5:41 am
Re: Solo or Small Party ?
Solo play. It fits the roguelike genre much better. One Guy against a sea of enemies, who starts out weak, easily felled by cockroaches and rats, who grows to demi-godhood. That's the common theme between all hack n slash roguelikes
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- Posts: 19
- Joined: Wed Mar 02, 2011 3:15 pm
- Location: Chicago Area
Re: Solo or Small Party ?
Personally, the game works great as is. Adding party members would change the design and effect of the game.
If you needed to bring someone with you for a quest, then they should appear in your inventory, as opposed to following you or participating in a fight.
I like the K.I.S.S. method. Keep It Stupidly Simple
If you needed to bring someone with you for a quest, then they should appear in your inventory, as opposed to following you or participating in a fight.
I like the K.I.S.S. method. Keep It Stupidly Simple
Level: 29 Running Android 2.2
HP: 45
Unequipped Stats
AP Cost: 3
Atk Chance: 80%
Atk Damage: 7
Block Chance: 42%
HP: 45
Unequipped Stats
AP Cost: 3
Atk Chance: 80%
Atk Damage: 7
Block Chance: 42%
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- Posts: 11
- Joined: Thu Apr 14, 2011 5:58 am
Re: Solo or Small Party ?
solo. sorry, but if i have to start worrying about other characters, party formations, etc, i'll just go play final fantasy [;
but on the subject of familiars, if they were very basic it's an idea worth looking into. for example, if they were treated more like items then a secondary character, (like if you were able to "equip" one like armor & have their effects come into play randomly in battle- ie a 3% chance you'll be healed 5 - 10 hp) it probably wouldn't affect overall gameplay too much.
but, as many others have stated, one of the charms of the game how relaxed the actual gameplay is. simple can be just as good (if not better).
but on the subject of familiars, if they were very basic it's an idea worth looking into. for example, if they were treated more like items then a secondary character, (like if you were able to "equip" one like armor & have their effects come into play randomly in battle- ie a 3% chance you'll be healed 5 - 10 hp) it probably wouldn't affect overall gameplay too much.
but, as many others have stated, one of the charms of the game how relaxed the actual gameplay is. simple can be just as good (if not better).
|LVL 17|XP 83370|HP 50|ATK $ 03|ATK % 114*|ATK DMG 17-22*|
|CRIT HIT % 10|CRIT HIT X 02|BLOCK % 45*|RESIST NA|UPD 04/17|
* BASE STATS = 85 (ATK %), 04 (ATK DMG) & 09 (BLOCK %) . .. .@Y
|CRIT HIT % 10|CRIT HIT X 02|BLOCK % 45*|RESIST NA|UPD 04/17|
* BASE STATS = 85 (ATK %), 04 (ATK DMG) & 09 (BLOCK %) . .. .@Y
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- Posts: 8
- Joined: Sat May 21, 2011 9:50 am
Re: Solo or Small Party ?
Definitely a solo game, but the idea of a escort or brief two man party quest is something I like as well. The screen couldn't handle an extra mob without looking cluttered and it'd just get messy trailing someone behind, but if they were in a hidden slot and only popped out for the last part of the quest it could work maybe? Kind of like a conditional spawn at the start and end points, the person is destroyed at the start point when you take the quest and re-created at the end point when it's done.
That aside, it shouldn't be a party game I don't think, it works really well as a solo run around rpg.
That aside, it shouldn't be a party game I don't think, it works really well as a solo run around rpg.
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- Posts: 69
- Joined: Wed Feb 02, 2011 10:36 pm
Re: Solo or Small Party ?
I like your idea of a quest that involves a 2nd party, and it could be both a non-combat or a combat engaging 2nd party (this includes animals).
Examples: "find and escort <name> back/to <destination>", "locate <name>" (this character would then give you a new quest and follow/help you.
As most others express, this is a solo game and it should remain so.
Examples: "find and escort <name> back/to <destination>", "locate <name>" (this character would then give you a new quest and follow/help you.
As most others express, this is a solo game and it should remain so.
LVL 58|XP 3607866|GOLD 119249|HP 159|AP 6|AC 199|AD 35-45|CC 10|CM 0|BC 100|DR 12|
HTC Wildfire - Android 2.2.1 |Rocks 3526|RoLS 0|Update 2013/10/19|
HTC Wildfire - Android 2.2.1 |Rocks 3526|RoLS 0|Update 2013/10/19|
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- Posts: 97
- Joined: Wed May 11, 2011 4:50 pm
Re: Solo or Small Party ?
I could see adding a pet slot into the armor section which would allow you to equip pets with different abilities but beyond that I'm with everyone who says solo.
~D
~D
~Level 33~
~HP: 65 ~ AP: 2 ~ AC: 143% ~ DMG: 23 ~ BC: 32% ~
Small Rocks: 1000 RoLS: 0
~HP: 65 ~ AP: 2 ~ AC: 143% ~ DMG: 23 ~ BC: 32% ~
Small Rocks: 1000 RoLS: 0