I have version 0.7.1 on my phone and version 0.7.0 on my tablet and the map of loneford is incorrect on both.rijackson741 wrote:I do not see this. My map tiles are different, and align OK.Antison wrote:I've found a couple of other world map alignment issues. Checkout the north/south path in Loneford. Where it twists the maps are off. Also, the horizontal fence does not align. upon further inspection these two map alignment issues are not new
We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Alpha test Andor's Trail v0.7.1
- Antison
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Re: Alpha test Andor's Trail v0.7.1
You do not have the required permissions to view the files attached to this post.
"A home without a beagle is just a house"
- Antison
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- Location: A home without a beagle is just a house
Re: Alpha test Andor's Trail v0.7.1
Nope. I have the file. See screenshot. It is worth noting that this issue occurs on 6 of my 7 builds. The only one in which this doesn't occur is #7 which was created in 0.7.0, while all others came in <= 0.6.11oskarwiksten wrote:
You probably don't have any file called that on your device. The md5sum of woodsettlement0 for the released v0.7.0 game was e0b4b60e, which is a different value than what you have in your savegame. What this tells us is that:
- The file woodsettlement0.f268724e.png does not exist on your device.
You do not have the required permissions to view the files attached to this post.
"A home without a beagle is just a house"
- rijackson741
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Re: Alpha test Andor's Trail v0.7.1
I didn't discover AT until 6.12, and until now have not played with an alpha build. So that is certainly a distinction from your case.Antison wrote:It is worth noting that this issue occurs on 6 of my 7 builds. The only one in which this doesn't occur is #7 which was created in 0.7.0, while all others came in <= 0.6.11
If you revisit Loneford does the World map correct itself to the latest maps?
Level:75, XP:7656192, PV:866, FQ:105
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:226, AC:255, AD:47-61, AP:3, ECC:23%, CM:3.0, BC:192, DR:3
Gold: 241432 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, D:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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- VIP
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Re: Alpha test Andor's Trail v0.7.1
When I change the new language setting, the game stops with a message that it has to be restarted.
When I restart, I have mixed translations, messages in the game fit to the new setting (say original),
while for example the quest list remains in the locale translation. I have to restart my device itself,
to have a consistent language again.
EDIT:
For example, I started a 0.70 game in 0.7.1a and saw the doubled fence and floating chimney
of Fallhaven in the world map. After I visited all four parts of the town, all was aligned well.
When I restart, I have mixed translations, messages in the game fit to the new setting (say original),
while for example the quest list remains in the locale translation. I have to restart my device itself,
to have a consistent language again.
EDIT:
Yes, as soon as you visit an altered map, it is updated in the world map.If you revisit Loneford does the World map correct itself to the latest maps?
For example, I started a 0.70 game in 0.7.1a and saw the doubled fence and floating chimney
of Fallhaven in the world map. After I visited all four parts of the town, all was aligned well.
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Re: Alpha test Andor's Trail v0.7.1
Nice find Mayweed!Mayweed wrote:When I change the new language setting, the game stops with a message that it has to be restarted.
When I restart, I have mixed translations, messages in the game fit to the new setting (say original),
while for example the quest list remains in the locale translation. I have to restart my device itself,
to have a consistent language again.
EDIT:Yes, as soon as you visit an altered map, it is updated in the world map.If you revisit Loneford does the World map correct itself to the latest maps?
For example, I started a 0.70 game in 0.7.1a and saw the doubled fence and floating chimney
of Fallhaven in the world map. After I visited all four parts of the town, all was aligned well.
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
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Re: Alpha test Andor's Trail v0.7.1
just found this alpha test, so far nothing to report.
Keep on the good work Oskar!
Keep on the good work Oskar!
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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Re: Alpha test Andor's Trail v0.7.1
Im sorry about this double posting Pyro
...but IMO I just noticed one major bug in this alpha;
In the overview screen, there are no character basic stat at all !

...but IMO I just noticed one major bug in this alpha;
In the overview screen, there are no character basic stat at all !
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
- Antison
- Posts: 5760
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- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: Alpha test Andor's Trail v0.7.1
They are there in 0.7.1a. Look again.Sarumar wrote:Im sorry about this double posting Pyro![]()
...but IMO I just noticed one major bug in this alpha;
In the overview screen, there are no character basic stat at all !
Last edited by Antison on Thu Dec 12, 2013 1:41 am, edited 1 time in total.
"A home without a beagle is just a house"
-
- VIP
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- android_version: 4.1 - Jellybean
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Re: Alpha test Andor's Trail v0.7.1
Hmmm.. something weird happens ... after uninstalling AT and then installing current alpha... and now i can see those scrores, etc...Antison wrote:There are there in 0.7.1a. Look again.Sarumar wrote:Im sorry about this double posting Pyro![]()
...but IMO I just noticed one major bug in this alpha;
In the overview screen, there are no character basic stat at all !
...edited and add...
Sorry

Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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Re: Alpha test Andor's Trail v0.7.1
Perhaps you need rest, take it easySarumar wrote:
Hmmm.. something weird happens ... after uninstalling AT and then installing current alpha... and now i can see those scrores, etc...
...edited and add...
Sorry... my earlier problem... it is probably my phone not the code of AT.

...and while you rest

