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player vs player?

Unstructured ideas, requests and suggestions for the development of the game.
tom1250tom
Posts: 95
Joined: Sat Sep 28, 2013 6:35 pm
android_version: 4.3
Location: CFB Edmonton

player vs player?

Post by tom1250tom »

I don't know how it would work but there should be some online place where u can pit your characters statistics against another's. If they accept then roll the dice until one dies. Maybe winner gets a percentage of the gold the loser is carrying and or a weapon if they bet the weapon for better odds? Just a thought
GO FORTH AND GROW STRONG!
Lv:60
Hp:158
Exp:3949999
AP:3/12
AC:263%
AD: 27-44%
ChS:20
Block:134%
Dr:8
RoLS:2
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: player vs player?

Post by sorrow »

I think this idea has be brought up before. It would be unfair for lower Lvl.players tho

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
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fiernaq
Posts: 695
Joined: Fri Mar 16, 2012 3:49 pm
android_version: 2.3 - Gingerbread

Re: player vs player?

Post by fiernaq »

No. Please no. This style of RPG does not suit PvP at all much less duels/arenas.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: player vs player?

Post by sorrow »

Its a dead issue to much is needed for balancing and it doesn't fit this RPG like u said

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
User avatar
Zukero
Lead Developer
Posts: 2028
Joined: Thu Jul 21, 2011 9:56 am
android_version: 8.0
Location: Eclipse

Re: player vs player?

Post by Zukero »

Moreover, adding net connectivity requirement to AT is out of question.
A big NO from me.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
tom1250tom
Posts: 95
Joined: Sat Sep 28, 2013 6:35 pm
android_version: 4.3
Location: CFB Edmonton

Re: player vs player?

Post by tom1250tom »

Ok, now I see and I agree. It was an idea.
GO FORTH AND GROW STRONG!
Lv:60
Hp:158
Exp:3949999
AP:3/12
AC:263%
AD: 27-44%
ChS:20
Block:134%
Dr:8
RoLS:2
tom1250tom
Posts: 95
Joined: Sat Sep 28, 2013 6:35 pm
android_version: 4.3
Location: CFB Edmonton

Re: player vs player?

Post by tom1250tom »

Ok new idea, someone creates an app add-on* for this game. It allows you to input your character and roll a dice set with different options for monster difficulty. This will help see the advantage and disadvantage of different weapon/armor combos. Also a very useful idea is maybe once a player reaches a certain level or number of completed quests an option to re-set some if not all of the skills (no more then before of course) becomes available as a skill point to use.
* I don't know what else to call it.
GO FORTH AND GROW STRONG!
Lv:60
Hp:158
Exp:3949999
AP:3/12
AC:263%
AD: 27-44%
ChS:20
Block:134%
Dr:8
RoLS:2
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: player vs player?

Post by sorrow »

I'm a big no on this new idea as well if I understand it right.
At a certain Lvl you can rest you sp and place them on different skills? If so players can over power bosses and get l/e items quicker and I don't think that's what oskar wants. He wants us to make the hard choices. As for trying on different armor and see effects you can do that in game

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
tom1250tom
Posts: 95
Joined: Sat Sep 28, 2013 6:35 pm
android_version: 4.3
Location: CFB Edmonton

Re: player vs player?

Post by tom1250tom »

Lol shot down again :P oh well its good :D no matter what this is the best game for phones and even beats some computer rpg's for me!
GO FORTH AND GROW STRONG!
Lv:60
Hp:158
Exp:3949999
AP:3/12
AC:263%
AD: 27-44%
ChS:20
Block:134%
Dr:8
RoLS:2
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: player vs player?

Post by sorrow »

Sorry Tom its nothing against you.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
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