So I recently thought i would try out using the Barbed Dagger instead of Shadow of the Slayer for a weapon for farming the ElyR from the Trainers and Apprentices.
Interestingly, I have noticed a significant reduction in the damage I take when using the Dagger. While i'm aware of the 5% block chance added from the dagger; the difference in damage I take is more significant than I would imagine the %5 could account for.
This got me wondering exactly what the "Bleeding Wound" effect from the dagger did (50% chance to land it on a monster). I havent been able to find any specific information on this; and there are no desciptions of such effects in game that I have found.
While the name "Bleeding Wound" suggests a damage over time effect (like a poison etc), I am beginning to wonder if it is a cripple effect on a monster's attack chance or damage. The reduction in the damage I take while using it is my reasoning for this idea.
I have checked off and on after a few hits on a monster in their stats/info pop up window, and have never seen any "Bleeding Wound" added to this screen with the monster's info / stats.
Does anyone else have any info / ideas on this?
If you have the Barbed Dagger, I kindly ask that you try it out for a bit against the monsters in the area of the Trainers and Apprentices and post / reply if you notice anything interesting.
Thanks in advance,
-Gilbane Razorback-
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Barbed Dagger & Bleeding Wound Effect
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Re: Barbed Dagger & Bleeding Wound Effect
The bleeding wound effect has no defensive advantages.
It does the following: With a chance of 50% per hit you can give a stackable bleeding wound effect to the monster.
For each bleeding wound effect it will loose 1 HP in each of the next 5 rounds.
Round 1: 1 hit with effect / 1 hit without effect / 1 miss = 1 effect (-1 HP)
Round 2: 3 hits with effect / 0 hits without effect / 0 miss = 4 effect (-4 HP)
Round 3: 0 hits with effect / 1 hit without effect / 2 miss = 4 effect (-4 HP)
Round 4: 2 hits with effect / 1 hit without effect / 0 miss = 6 effect (-6 HP)
Round 5: 1 hit with effect / 0 hits without effect / 2 miss = 7 effect (-7 HP)
Round 6: 3 hits with effect / 0 hits without effect / 0 miss / 1 effect timeout = 1 effect (-9 HP)
Round 7: 1 hit with effect / 0 hits without effect / 2 miss / 3 effect timeouts = 1 effect (-7 HP)
At least this is how its described in the source. Cant test it right now.
It does the following: With a chance of 50% per hit you can give a stackable bleeding wound effect to the monster.
For each bleeding wound effect it will loose 1 HP in each of the next 5 rounds.
Round 1: 1 hit with effect / 1 hit without effect / 1 miss = 1 effect (-1 HP)
Round 2: 3 hits with effect / 0 hits without effect / 0 miss = 4 effect (-4 HP)
Round 3: 0 hits with effect / 1 hit without effect / 2 miss = 4 effect (-4 HP)
Round 4: 2 hits with effect / 1 hit without effect / 0 miss = 6 effect (-6 HP)
Round 5: 1 hit with effect / 0 hits without effect / 2 miss = 7 effect (-7 HP)
Round 6: 3 hits with effect / 0 hits without effect / 0 miss / 1 effect timeout = 1 effect (-9 HP)
Round 7: 1 hit with effect / 0 hits without effect / 2 miss / 3 effect timeouts = 1 effect (-7 HP)
At least this is how its described in the source. Cant test it right now.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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Re: Barbed Dagger & Bleeding Wound Effect
Where do you get the barbed dagger?
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Re: Barbed Dagger & Bleeding Wound Effect
kendraso wrote:Where do you get the barbed dagger?
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18