Andor’s Trail Project Meeting #32
2013-07-14
Present: Oskar Wiksten(oskar.wiksten), Matthew White(nyktos)
1. Follow-up from last meeting:
Go over previous meetings TODO’s.
TODO: Scott & Oskar: We should prepare a new round of topics for a player priority survey.
TODO: Scott/Oskar: Send calendar invite for preparing a prio list.
2. Completed since the last meeting:
Several alpha versions released, lots of good bugfixes
Awesome input from a lot of people that have tested the alpha versions. Thank you all!
New features since last meeting:
- Weapon proficiency skills are now based on the weapon’s stats.
- Added game statistics to hero overview screen
- Add more settings to control how loot bags are presented
- Map alignment tweaks (thanks Tomcat!)
- Add description to RoLS. Congrats to everyone that has found one! Please don’t spoil the description to the people that haven’t found one yet.
- Remove crit. hit immunity from undead. Add crit. hit immunity to constructs.
- Add setting "Show quickslots when toolbox is opened"
Major bug fixed, thanks to Mety!
- Only remove one item per click when picking up single items from ground bags
Map alignment tweaks (thanks Tomcat!)
3. Things that are being worked on:
Is there really a way to distribute files from the Drive account of the Google plus page “Andor’s Trail”?
Web-based translation software needed
Option 1) Use some commercial website (that provides a free option for open-source projects)
Option 2) Install weblate or pootle ourselves somewhere (requires nasty django dependencies)
Final tweaks for v0.7.0:
- Need to update Fallhaven thieves guild / Umar dialogue about Lodar
- low-level healing
- description for more items (Bonemeal?)
Elythara quest still needs some work before being finished.
4. Discussion of some forum threads/posts that people have found interesting, or want clarification on, or maybe a question answered:
What about item categorization:
http://andorstrail.com/viewtopic.php?f= ... 566#p36566
5. Open Discussion:
6. What should we have ready for the next meeting?
Beta release, or actual release.
TODO: Oskar: Evaluate more hosted translation sites, and pick one.
TODO: Matthew: Write short descriptions for more items, mostly the important ones such as the Bonemeal potion.
We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Andor's Trail Project Meeting #32
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Re: Andor's Trail Project Meeting #32
I'm curious about the changes in crit hit immunity. Removing it from undead is huge! But what is a ”construct”?
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
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Re: Andor's Trail Project Meeting #32
I just posted those same two questions in the Alpha 0.7.0 thread.Tomcat wrote:I'm curious about the changes in crit hit immunity. Removing it from undead is huge! But what is a ”construct”?

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Re: Andor's Trail Project Meeting #32
I think constructs is a shortening for constructions (/like buildings, gates or maybe catapults)?
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Re: Andor's Trail Project Meeting #32
I think you are way off here.SkrikRunkarN wrote:I think constructs is a shortening for constructions (/like buildings, gates or maybe catapults)?
I believe Constructs would be man made creations that act like they are alive.
Like a cyber-hound, a giant rock golem, etc....
In some games Undead creatures could also be considered to be constructs too.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Re: Andor's Trail Project Meeting #32
I'm waiting for a definitive response from the code writers!Pyrizzle wrote:I think you are way off here.SkrikRunkarN wrote:I think constructs is a shortening for constructions (/like buildings, gates or maybe catapults)?
I believe Constructs would be man made creations that act like they are alive.
Like a cyber-hound, a giant rock golem, etc....
In some games Undead creatures could also be considered to be constructs too.
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
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Re: Andor's Trail Project Meeting #32
lol, okaaaaay xD
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Re: Andor's Trail Project Meeting #32
Sorry I had to miss this meeting but I will be sure it is clarified in the next one.
- nyktos
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Re: Andor's Trail Project Meeting #32
i finally make it back to the meetings...
and i get stuck talking to Oskar - ALONE?!?
Thanks, Guys!!!

man, it was freaking EPIC!
when i saw that it was just "us" i hooked up my web-cam!
both of my girls, just toddlers, were rambunctious.
after confirming that [yes] they are totally adorable,
we talked about the future of AT - as the girls were both trying to steal the show.
he was, as always, a gracious host...
but also very savvy & competant when brain-storming as an artist / creative machine.
we were throwing ideas out there & it was some of the most fun i've had.
thanks AT & everything that it encompasses. [yes, YOU!!!]
:: points at the screen ::
*cheers*
{ you've gained }
i will be posting some of what we talked about soon,
but i have other (game related) stuff to do before taking the time to make such a post.
reguards,
mAtthew
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edit: also, this
and i get stuck talking to Oskar - ALONE?!?
Thanks, Guys!!!

man, it was freaking EPIC!
when i saw that it was just "us" i hooked up my web-cam!
both of my girls, just toddlers, were rambunctious.

after confirming that [yes] they are totally adorable,
we talked about the future of AT - as the girls were both trying to steal the show.
he was, as always, a gracious host...
but also very savvy & competant when brain-storming as an artist / creative machine.

we were throwing ideas out there & it was some of the most fun i've had.
thanks AT & everything that it encompasses. [yes, YOU!!!]
:: points at the screen ::
*cheers*
{ you've gained }
Code: Select all
2 XP
1 Gold
but i have other (game related) stuff to do before taking the time to make such a post.
reguards,
mAtthew
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edit: also, this
Tomcat wrote:I'm waiting for a definitive response from the code writers!Pyrizzle wrote:I think you are way off here.SkrikRunkarN wrote:I think constructs is a shortening for constructions (/like buildings, gates or maybe catapults)?
I believe Constructs would be man made creations that act like they are alive.
Like a cyber-hound, a giant rock golem, etc....
In some games Undead creatures could also be considered to be constructs too.
nyktos wrote: construct = golem
an inanimate object given life, unnaturally / magically?
c'mon guys (and gals)
"Embrace the Shadow"

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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Re: Andor's Trail Project Meeting #32
Nyktos is alive! I was afraid that we had lost him.
Matthew, this sporadic appearance of your's is killing us

Matthew, this sporadic appearance of your's is killing us


"A home without a beagle is just a house"