This bug has been posted in the forum and I'm finding it now.
• The quick slots don't update unless the quick slots are not be displayed. But say you have 2 health potion in you quick slot and you received another one the quick slot won't update but you can still use all 3 as long as there are 3 in your inventory.
•a little suggestion can we make it were we can rest in lodars cabin?
There are a total of 8 crystals now. I was gonna post them in the crystal thread but decided not to due to this is an alpha and I'm unsure if there gonna be there in the beta version
sorrow wrote:There are a total of 8 crystals now. I was gonna post them in the crystal thread but decided not to due to this is an alpha and I'm unsure if there gonna be there in the beta version
Are you sure ?
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Last edited by Sarumar on Mon Jul 01, 2013 12:04 am, edited 3 times in total.
Samuel wrote:There are also some problems regarding the translation:
- "\n" is not replaced properly by a new line (@Others: Only in German or in English too? New lines are used in signs: "north: foo [newline] south: bar")
In new and altered road signs (that are still not translated) new lines are displayed correctly.
So far I walked the large road, took a short look into the green maze and began cleaning up the charwood mine.
One small bug I discovered:
If you ask Fayvara about payment for training she says in the dialog box: 6000 gold (beside the 2 oegyth crystals).
But the entry in the quest log has: 5000 gold.
And a question:
When I roamed the ground level in the gaps of the green maze, I expected I could walk underneath the bridges - but I could not. Is that intended or is it an error?