Possible bug?

A place to submit bugs to the Andor's Trail Development Team.
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fiernaq
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Possible bug?

Post by fiernaq »

Can someone please confirm whether or not the following is a bug or intentional? It didn't even occur to me till I was posting in another thread that this might not be the intended behavior.
Monsters seem to prefer moving up, down, left, or right, and will almost never attack you if you show up at one of their diagonals.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
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Antison
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Re: Possible bug?

Post by Antison »

fiernaq wrote:Can someone please confirm whether or not the following is a bug or intentional? It didn't even occur to me till I was posting in another thread that this might not be the intended behavior.
Monsters seem to prefer moving up, down, left, or right, and will almost never attack you if you show up at one of their diagonals.
What does "almost never" mean?
I've experienced a diagonal plenty of times. Any "Evasion" skills?
"A home without a beagle is just a house"
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fiernaq
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Re: Possible bug?

Post by fiernaq »

Yes, Evasion (3). I'll be paying more attention to this for a while but I can't remember when I last got attacked while standing to the diagonal of a monster whereas if I approach from a side I quite often (comparatively) get attacked because we're both trying to move into the same tile.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
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Antison
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Re: Possible bug?

Post by Antison »

fiernaq wrote:Yes, Evasion (3).
Well that would explain the "will almost never attack you". Not sure if the diagonal encounter has anything to do with not being attacked much.
"A home without a beagle is just a house"
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fiernaq
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Re: Possible bug?

Post by fiernaq »

With Evasion (3) the monster has to actually move into the tile that you are currently in in order to get the first attack on you. My question is about whether or not a monster will ever move diagonally into a tile that you occupy. If not, is that a bug or is it intended?
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
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nyktos
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Re: Possible bug?

Post by nyktos »

...mobs in AT can't move diagonally.

[old post below]
Samuel wrote:I had the idea to improve the monster (and npc) movement. Currently they can only walk up and down or left and right. It they come to an obstacle they stop.

Its not easy to decide how they should move. So I would like to ask you.

1) Perhaps only add diagonal movement
2) add some walk around obstacle code
3) combine straight and diagonal movement
4) your idea here ;-)
"Embrace the Shadow"

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[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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fiernaq
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Re: Possible bug?

Post by fiernaq »

Bingo, thanks Nyktos. So it's not actually a bug per say although it is a feature that may be changed in the future.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Sarumar
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Re: Possible bug?

Post by Sarumar »

fiernaq wrote:Bingo, thanks Nyktos. So it's not actually a bug per say although it is a feature that may be changed in the future.
thats why Evasion is great skill .. :twisted:
Sarumar
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Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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nyktos
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Re: Possible bug?

Post by nyktos »

Sarumar wrote:
fiernaq wrote:Bingo, thanks Nyktos. So it's not actually a bug per say although it is a feature that may be changed in the future.
thats why Evasion is great skill .. :twisted:
fiernaq - don't mention it, that's why we're here!

:D

Sarumar - exactly, the more "control" over the situation the better!


:twisted:
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
Sarumar
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Re: Possible bug?

Post by Sarumar »

nyktos wrote:
Sarumar wrote:
fiernaq wrote:Bingo, thanks Nyktos. So it's not actually a bug per say although it is a feature that may be changed in the future.
thats why Evasion is great skill .. :twisted:
fiernaq - don't mention it, that's why we're here!

:D

Sarumar - exactly, the more "control" over the situation the better!


:twisted:
... yess and IMO currently Evasion is overpowered.... but im a bit worried are it any use at all in the future...
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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