Interesting idea... I myself enjoy grinding the way it is.. I don't even use magic finder... But this helm could be useful to those seeking fast exp as well...
As for cursed items, more gear like blackwater gear would be interesting too...
v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Suggest item - helmet of grinding
-
- Posts: 88
- Joined: Mon Nov 28, 2011 4:01 am
- android_version: 1.6 - Donut
- Location: caught somewhere in time
Re: Suggest item - helmet of grinding
^SuFiC8^
LvL-100
ExP-18,083,212
RoLS-0 GoLF-1
ElyR-1 ShaF-1
RoL-0 SRoV-2
ChaR-3 VSH-0
LvL-100

ExP-18,083,212
RoLS-0 GoLF-1
ElyR-1 ShaF-1
RoL-0 SRoV-2
ChaR-3 VSH-0
-
- Posts: 71
- Joined: Fri Nov 25, 2011 12:28 am
- android_version: 4.0
- Location: Middle of the meat grinder
Re: Suggest item - helmet of grinding
this reminds me of an old shareware RPG called "castle of the winds". you could town portal out from the dungeon anytime you like (if you had the magic points / scrolls available) untill you collected the final artifact.... it would absorb the magic, making you have to fight your way out from level 25.Darkstar wrote:I think I just had a cool idea for the quest. You go into a dungeon with long narrow hallways. The resistance will not be to much,then you kill the boss and you can't move unless you have the helmet on. Getting back out will be extremely hard because of all of the monsters in the narrow halls as a result of wearing the helmet.
the grinding helm itself though im not to sure on, but the idea of unidentified items (cursed or enchanted) has always been one of my favourite parts of RPG's. find a sword and its a sword, but an unidentified one???? oh, the possibilities.

you could always have he items identify for free if they are equipped but if they are cursed then you CANNOT remove them until a priest identifys them...
just kicking around ideas.
Code: Select all
Lvl: 60, XP: 3681789, Gold: 280362, RoLS: 1, GoLF: 1, ShaF: 1
HP: 137, AC: 237% , AD: 36-47, AP: 3, CHS: 23, ECC: 16%, CM: 2.0, BC: 91%, DR: 2
WA, HH, Dg, BS, CS(2), IF(2), Rg(2), MF(2), SM, EB, DBS
-
- Posts: 55
- Joined: Thu May 24, 2012 6:32 pm
- android_version: 4.0
Re: Suggest item - helmet of grinding
-75
I am not a fan of "Hidden" cursed items. They take away fun in a measurable quantity from me. And skills are WAY to precious to add another "Must Have" skill.
I am not a fan of "Hidden" cursed items. They take away fun in a measurable quantity from me. And skills are WAY to precious to add another "Must Have" skill.
-
- VIP
- Posts: 6435
- Joined: Sat Jun 25, 2011 1:00 am
- android_version: 6.0 - Marshmallow
- Location: Fire Nation HQ
Re: Suggest item - helmet of grinding
sounds like a D&D game I was playing where i annoyed the DM and ended up getting a cursedStoodge wrote:this reminds me of an old shareware RPG called "castle of the winds". you could town portal out from the dungeon anytime you like (if you had the magic points / scrolls available) untill you collected the final artifact.... it would absorb the magic, making you have to fight your way out from level 25.Darkstar wrote:I think I just had a cool idea for the quest. You go into a dungeon with long narrow hallways. The resistance will not be to much,then you kill the boss and you can't move unless you have the helmet on. Getting back out will be extremely hard because of all of the monsters in the narrow halls as a result of wearing the helmet.
the grinding helm itself though im not to sure on, but the idea of unidentified items (cursed or enchanted) has always been one of my favourite parts of RPG's. find a sword and its a sword, but an unidentified one???? oh, the possibilities.![]()
you could always have he items identify for free if they are equipped but if they are cursed then you CANNOT remove them until a priest identifys them...
just kicking around ideas.
armor (which lead to my eventual downfall)

---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
-
- Posts: 10
- Joined: Fri Feb 01, 2013 3:41 pm
- android_version: 4.0
- Contact:
Re: Suggest item - helmet of grinding
Interesting idea. Think it could randomize game even more, which personally I like Chaos. Then again I am a wacko from Waco... so maybe I am biased.
Here are my ideas for such, one for each kind of equip-able item and a potion. Names in ( ).
Cursed shield (Gamblers Chance): DR+2 if you successfully block & DR-3 one if you fail to block.
If dual wield comes about then
Pole arm (a double ended, double sided blade, handle grip in middle) sword (requires two hands) weapon (Blade of Desperation): 5-10 AD with a chance of doing 3 damage to self if not properly swung (In other words, chance to hurt self)
Cursed Necklace (Venomous Voracity): -1 health per round but +1 AD (constant) and +2 health for a kill
Cursed Boots (Waited Trainers): No flee ability but +1 AP
Cursed Helm (Pointless Ponderer): -10% BC but -1 AP Cost
Cursed Gloves (No Slip Grips): +10% AC & BC but +1 AP
Cursed Body (Dark Dragon Scale Mail): +3 DR but +4 to movement and -15% BC
Cursed Potion (Full Speed to Dead): Like the Minor Potion of Speed except instead it's +4 AP for 5 rounds and -1 DR for 10
I love to brain storm. I am a writer and creative type. If you ever want extra idea to be spit balled. Let me know. I am your man.
Here are my ideas for such, one for each kind of equip-able item and a potion. Names in ( ).
Cursed shield (Gamblers Chance): DR+2 if you successfully block & DR-3 one if you fail to block.
If dual wield comes about then
Pole arm (a double ended, double sided blade, handle grip in middle) sword (requires two hands) weapon (Blade of Desperation): 5-10 AD with a chance of doing 3 damage to self if not properly swung (In other words, chance to hurt self)
Cursed Necklace (Venomous Voracity): -1 health per round but +1 AD (constant) and +2 health for a kill
Cursed Boots (Waited Trainers): No flee ability but +1 AP
Cursed Helm (Pointless Ponderer): -10% BC but -1 AP Cost
Cursed Gloves (No Slip Grips): +10% AC & BC but +1 AP
Cursed Body (Dark Dragon Scale Mail): +3 DR but +4 to movement and -15% BC
Cursed Potion (Full Speed to Dead): Like the Minor Potion of Speed except instead it's +4 AP for 5 rounds and -1 DR for 10
I love to brain storm. I am a writer and creative type. If you ever want extra idea to be spit balled. Let me know. I am your man.
The man with a plan and a pen in his hand is far more devastating than a sword is, will be, or can.
Roamin_Roman
Roamin_Roman
-
- VIP
- Posts: 3275
- Joined: Sat May 07, 2011 4:36 pm
- android_version: 4.1 - Jellybean
- Location: www.hel.fi
Re: Suggest item - helmet of grinding
Sorry i need to ask about Cursed Gloves (+10% AC & BC but +1 AP) ...IMO there is typo and you mean " -1 AP"... ?Roamin_Roman wrote:Interesting idea. Think it could randomize game even more, which personally I like Chaos. Then again I am a wacko from Waco... so maybe I am biased.
Here are my ideas for such, one for each kind of equip-able item and a potion. Names in ( ).
Cursed shield (Gamblers Chance): DR+2 if you successfully block & DR-3 one if you fail to block.
If dual wield comes about then
Pole arm (a double ended, double sided blade, handle grip in middle) sword (requires two hands) weapon (Blade of Desperation): 5-10 AD with a chance of doing 3 damage to self if not properly swung (In other words, chance to hurt self)
Cursed Necklace (Venomous Voracity): -1 health per round but +1 AD (constant) and +2 health for a kill
Cursed Boots (Waited Trainers): No flee ability but +1 AP
Cursed Helm (Pointless Ponderer): -10% BC but -1 AP Cost
Cursed Gloves (No Slip Grips): +10% AC & BC but +1 AP
Cursed Body (Dark Dragon Scale Mail): +3 DR but +4 to movement and -15% BC
Cursed Potion (Full Speed to Dead): Like the Minor Potion of Speed except instead it's +4 AP for 5 rounds and -1 DR for 10
I love to brain storm. I am a writer and creative type. If you ever want extra idea to be spit balled. Let me know. I am your man.
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
-
- Posts: 10
- Joined: Fri Feb 01, 2013 3:41 pm
- android_version: 4.0
- Contact:
Re: Suggest item - helmet of grinding
Good question... I meant +1 AP Cost to attack
The man with a plan and a pen in his hand is far more devastating than a sword is, will be, or can.
Roamin_Roman
Roamin_Roman
-
- VIP
- Posts: 3275
- Joined: Sat May 07, 2011 4:36 pm
- android_version: 4.1 - Jellybean
- Location: www.hel.fi
Re: Suggest item - helmet of grinding
so... Cursed Gloves (No Slip Grips): +10% AC & BC but +1 AP Cost...Roamin_Roman wrote:Good question... I meant +1 AP Cost to attack
I like your attitude and love the idea of curced items... but IMO curced items should have more "lethal" affeckt to player than those you already suggest

Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
-
- Posts: 10
- Joined: Fri Feb 01, 2013 3:41 pm
- android_version: 4.0
- Contact:
Re: Suggest item - helmet of grinding
Maybe mine should be viewed as something like new version BMW equipment except with their own trade offs.
Thanks again, I just like being involved in things. Plus... I think it'd be awesome if something I came up with was in a game. A way to be immortalized.
Thanks again, I just like being involved in things. Plus... I think it'd be awesome if something I came up with was in a game. A way to be immortalized.
The man with a plan and a pen in his hand is far more devastating than a sword is, will be, or can.
Roamin_Roman
Roamin_Roman
-
- VIP
- Posts: 3275
- Joined: Sat May 07, 2011 4:36 pm
- android_version: 4.1 - Jellybean
- Location: www.hel.fi
Re: Suggest item - helmet of grinding
ahh.. then you and your ideas are just in the right place... Devs of AT are intrested of any inputs... so keep on posting any of your suggest and questions as well... and there are good chance that good ideas will be part of the AT...Roamin_Roman wrote:Maybe mine should be viewed as something like new version BMW equipment except with their own trade offs.
Thanks again, I just like being involved in things. Plus... I think it'd be awesome if something I came up with was in a game. A way to be immortalized.
btw IMO abot my opinion.. they are just my opinion and IMO...
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1