Why do I have this suspicion that your photo is hanging up in the Seattle fire stations

~LOL~tek wrote:Pyro,
Why do I have this suspicion that your photo is hanging up in the Seattle fire stations
Wonderful idea!buddyCasino wrote:I have an idea for an ambush: if you enter a new map, you are immediately surrounded by enemies. You can't move to any other tile, therefore you can't leave the map.
Somehow like this:
XX
XO
XX
X -> enemy
O -> hero
Nowhere to run, nowhere to hide!
+1, nicebuddyCasino wrote:I have an idea for an ambush: if you enter a new map, you are immediately surrounded by enemies. You can't move to any other tile, therefore you can't leave the map.
Somehow like this:
XX
XO
XX
X -> enemy
O -> hero
Nowhere to run, nowhere to hide!
Hey, that'd work really goods as a trap, too... Camouflaged map change tile that sends you to a map like this:buddyCasino wrote:I have an idea for an ambush: if you enter a new map, you are immediately surrounded by enemies. You can't move to any other tile, therefore you can't leave the map.
Somehow like this:
XX
XO
XX
X -> enemy
O -> hero
Nowhere to run, nowhere to hide!
[DISCLAIMER] FIRESPINNING IS DANGEROUS, DO NOT ATTEMPT W/O THE PROPER SAFTEY EQUIPMENT!!!!!!!!!fiernaq wrote:*hope the fire department doesn't HAVE to show up
Been working on an idea like this for my quest. Been designing alot of "choke points" where the player will be forced into fighting 3 monsters at once or go back the way you came.buddyCasino wrote:I have an idea for an ambush: if you enter a new map, you are immediately surrounded by enemies. You can't move to any other tile, therefore you can't leave the map.
Somehow like this:
XX
XO
XX
X -> enemy
O -> hero
Nowhere to run, nowhere to hide!
phydeaux wrote:and the door takes you back to the beginning of the maze... That'd drive ppl crazy, and make the maze really difficult