As I said in my first message (http://andorstrail.com/viewtopic.php?f=2&t=1408#p130219) the black Kazaul maze is the first time a rather frustrating experience. If one is located in a complete black part there's no hint if one is moving or not. This hint would be visible if at least a single Kazaul spawn is within the display. For that, the current count of Kazaul spawns is too low, it should have at least twice or three times as much.
I don't like the idea of any kind of light but think any hinting system is needed. Increasing the Kazaul spawns would be an easy solution.
v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Increased count of Kazaul spawn in the black maze
-
- Posts: 28
- Joined: Sun Mar 11, 2012 10:07 am
- android_version: 2.3 - Gingerbread
Increased count of Kazaul spawn in the black maze
Level: 33, XP: 636443, Gold: 12795
HP: 67, AC: 187%, AD: 16-19, AP: 2, CC: 4%, CM: -, BC: 61%, DR: 0
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 1, ShaF: 0
HP: 67, AC: 187%, AD: 16-19, AP: 2, CC: 4%, CM: -, BC: 61%, DR: 0
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 1, ShaF: 0
- nyktos
- VIP
- Posts: 3463
- Joined: Wed Sep 14, 2011 5:38 pm
- android_version: 7.1 - Nougat
- Location: Nor City, Dhayavar
Re: Increased count of Kazaul spawn in the black maze
it can be rough down there...
i changed my movement method to move around corners more easily.
it made stumbling around a little less cumbersome - especially when you cant see!

game settings / preferences are on your phones Menu button...
scroll down to movement method, if you haven't already.
it may (or may not) help a little.
just some thoughts, hopefully it eases the frustration.

i have read some complaints about these dark rooms...
but i LOVED seeing them! (the rooms, not complaints)
reminded me of the days when i actually 'got stuck' in video games.
*sigh*
at any rate - Happy Hunting!!!

i changed my movement method to move around corners more easily.
it made stumbling around a little less cumbersome - especially when you cant see!

game settings / preferences are on your phones Menu button...
scroll down to movement method, if you haven't already.
it may (or may not) help a little.
just some thoughts, hopefully it eases the frustration.

i have read some complaints about these dark rooms...
but i LOVED seeing them! (the rooms, not complaints)
reminded me of the days when i actually 'got stuck' in video games.
*sigh*
at any rate - Happy Hunting!!!

"Embrace the Shadow"

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
-
- VIP
- Posts: 6435
- Joined: Sat Jun 25, 2011 1:00 am
- android_version: 6.0 - Marshmallow
- Location: Fire Nation HQ
Re: Increased count of Kazaul spawn in the black maze
There is a trick people have been using to get through the cave. Long Click on an item (One that you dont care about, like a rock.) and drop it on the ground. The bag is a marker that you can now use to figure out if you are moving or not in the dark.
I do feel like the number of spawn/Imps down there are too few, i think increasing their numbers would help people to get the elusive Legendary item.
Nyktos: I find those settings to be the best for wondering in the dark as well. Excellent post sir.
I do feel like the number of spawn/Imps down there are too few, i think increasing their numbers would help people to get the elusive Legendary item.
Nyktos: I find those settings to be the best for wondering in the dark as well. Excellent post sir.
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
-
- Posts: 28
- Joined: Sun Mar 11, 2012 10:07 am
- android_version: 2.3 - Gingerbread
Re: Increased count of Kazaul spawn in the black maze
Sure, the dropping stones or items trick is sufficiant, but then please document in the game HOW stones/items can be dropped. Until I've read in the forum it never occured to me pressing long on an item. BTW are there more "hidden" commands in the game?Pyrizzle wrote:There is a trick ...
Level: 33, XP: 636443, Gold: 12795
HP: 67, AC: 187%, AD: 16-19, AP: 2, CC: 4%, CM: -, BC: 61%, DR: 0
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 1, ShaF: 0
HP: 67, AC: 187%, AD: 16-19, AP: 2, CC: 4%, CM: -, BC: 61%, DR: 0
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 1, ShaF: 0
- nyktos
- VIP
- Posts: 3463
- Joined: Wed Sep 14, 2011 5:38 pm
- android_version: 7.1 - Nougat
- Location: Nor City, Dhayavar
Re: Increased count of Kazaul spawn in the black maze
im sure when the game is done it will have a more thorough help section in-game.
until then we are trying to peice things together here...
http://andorstrail.com/viewtopic.php?f=2&t=1403
on the first post - that too is a work in progress.
but there are a few tips that might be new to you?
until then we are trying to peice things together here...
http://andorstrail.com/viewtopic.php?f=2&t=1403
on the first post - that too is a work in progress.
but there are a few tips that might be new to you?
"Embrace the Shadow"

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
-
- Posts: 48
- Joined: Tue Apr 30, 2013 5:21 am
- android_version: 4.1 - Jellybean
Re: Increased count of Kazaul spawn in the black maze
Actually I don't mind if the L/E items' drop rate is 1/1000 and 1/10000 respectively, but at least increase the spawn rate of these creatures that drops them. Similar to those creatures on the road to Blackwater Mountain where those creatures spawn every 15 - 30 seconds.
16/05/2013 (RBMP = 393/128/22/2)
Lvl: 42 | XP: 1315504 | Gold: 17008 |
HP: 113 | AC: 245% | AD: 26-36 | AP: 6 |
CC: 9% | CM: 2.0 | BC: 79% | DR: 0 |
RoLS: 0 | ElyR: 0 | RoL: 0 | ChaR: 0 | GoLF: 0 |
ShaF: 0 | SRoV: 0 | VSH: 0 |
Lvl: 42 | XP: 1315504 | Gold: 17008 |
HP: 113 | AC: 245% | AD: 26-36 | AP: 6 |
CC: 9% | CM: 2.0 | BC: 79% | DR: 0 |
RoLS: 0 | ElyR: 0 | RoL: 0 | ChaR: 0 | GoLF: 0 |
ShaF: 0 | SRoV: 0 | VSH: 0 |
-
- Posts: 490
- Joined: Thu Jul 19, 2012 11:49 am
- android_version: 2.3 - Gingerbread
- Location: Netherlands (ikbendebob {at} yahoo {dot} com)
- Contact:
Re: Increased count of Kazaul spawn in the black maze
In my experience, playing on a tab makes a big difference. In some maps, like the dark tunnel towards the Kazaul shrine, knowing your way + seeing the whole room makes it quite easy. But, the first couple of times I was quite searching as well. I don't mind that though, trying to imagine going through a totally dark area like a cave (and I have RL experience traversing caves, I can imagine that to be extremely scary for a 12 year old, since there is also creepy evil creatures.... brrrr)... it fits the adventure 

Lvl 74|XP 7,280,442|€ 364,324|2013.08.27
HP 229|AC 238%|AD 46-55|AP 3|ECC 25%|CM 3.0|BC 140%|DR 10|SR
RoLS 2|ElyR 1|RoL 0|ChaR 0|GoLF 1|ShaF 1|SRoV 0|VSH 0|WMC 0|GoW 0
WA 1|HH 1|Clv 1|BS 5|CS 2|CE 1|IF 5|Reg 1|DPS 1|DP 1|SP 2|LAP 1
HP 229|AC 238%|AD 46-55|AP 3|ECC 25%|CM 3.0|BC 140%|DR 10|SR
RoLS 2|ElyR 1|RoL 0|ChaR 0|GoLF 1|ShaF 1|SRoV 0|VSH 0|WMC 0|GoW 0
WA 1|HH 1|Clv 1|BS 5|CS 2|CE 1|IF 5|Reg 1|DPS 1|DP 1|SP 2|LAP 1
- PK17
- Posts: 839
- Joined: Fri Jul 20, 2012 7:33 pm
- android_version: 4.0
Re: Increased count of Kazaul spawn in the black maze
All monsters respawn at the same rate
- sorrow
- Posts: 1898
- Joined: Sun Apr 21, 2013 2:32 pm
- android_version: 2.3 - Gingerbread
- Location: the land of the devil dogs
Re: Increased count of Kazaul spawn in the black maze
Just use the spawns as ur reference points that's how I do it
Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3
skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
-
- VIP
- Posts: 6435
- Joined: Sat Jun 25, 2011 1:00 am
- android_version: 6.0 - Marshmallow
- Location: Fire Nation HQ
Re: Increased count of Kazaul spawn in the black maze
Sometimes they feel like they are not the same... Impatient.
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------