- to attack monsters if possible rather then moving by
- to avoid combat if possible rather then attacking
- of course also a neutral setting
But Oskar didn't include it yet.

He wants to spare it for a skill instead of making it a movement setting.
Samuel wrote:I have written some movement aggressiveness code:
- to attack monsters if possible rather then moving by
- to avoid combat if possible rather then attacking
- of course also a neutral setting
But Oskar didn't include it yet.![]()
He wants to spare it for a skill instead of making it a movement setting.
Samuel wrote:I have written some movement aggressiveness code:
- to attack monsters if possible rather then moving by
- to avoid combat if possible rather then attacking
- of course also a neutral setting
But Oskar didn't include it yet.![]()
He wants to spare it for a skill instead of making it a movement setting.
There are already skill that boost your chance of first strikeNumba1Gunner wrote:
Another important trait is likelyhood of getting first strike. That could be put in the same skill, or as a separate skill.