We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Character Level and New Update
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- Posts: 18
- Joined: Mon Apr 25, 2011 2:42 am
Character Level and New Update
Not sure what's the best location to put this question, but I think development and/or game discussion seems the most appropriate. My question is to the developers of the game...Are our characters are going to carry the same level that the character is currently at when the update comes out or is the character going to be limited to a maximum level - say like max level 35?
Level 42, 1,333,666 XP, Gold 98861
Equipped Stats Attack 155%, Attack Cost 3, Damage 23-24
CHC 20%, CM 3X
Block 72%
Hit points 70
Unequipped Stats
70 HP
Attack 130%, Attack Cost 3, Damage 10
Block 27%
Equipped Stats Attack 155%, Attack Cost 3, Damage 23-24
CHC 20%, CM 3X
Block 72%
Hit points 70
Unequipped Stats
70 HP
Attack 130%, Attack Cost 3, Damage 10
Block 27%
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- Captain Awesome
- Posts: 368
- Joined: Sat Jan 29, 2011 8:51 am
- android_version: 2.3 - Gingerbread
- Location: Stockholm, Sweden
Re: Character Level and New Update
Your old stats will be carried over to the new version. You will not lose your character or your level. Personally, I strongly dislike level caps, so I will not introduce one 
Additionally, if we do some difficulty balancing on player stats, you will get the benefit as if you had such a benefit from the start. (For example, we raised initial HP a few versions ago, that all existing players also benefited from)
Hope that answers your question!

Additionally, if we do some difficulty balancing on player stats, you will get the benefit as if you had such a benefit from the start. (For example, we raised initial HP a few versions ago, that all existing players also benefited from)
Hope that answers your question!
/Oskar
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- Posts: 21
- Joined: Thu Apr 14, 2011 12:56 pm
Re: Character Level and New Update
Oskar, how are you going to balance gameplay for old players vs new players? For instance, just running through the game from start to finish, I ended up completing the gargoyle cave at level 18. However, because I've been grinding the gargoyle cave looking for the ring of shadows I'm now at level 27. So quests and caves that would be more difficult level 18 are going to be much easier at level 27 (or higher as I know a lot of people on these forums are). Are you building for level 18? Or level 27?
_________________
|LVL 27|XP 368893|HP 50|ATK $ 03|ATK % 153|ATK DMG 13-14|
|CRIT HIT % 20|CRIT HIT X 3|BLOCK % 61| UPD 05/04|
Unequipped
ATK % 115 ATK DMG 6 BLOCK % 15
Mytouch 3G android version 2.2.1
|LVL 27|XP 368893|HP 50|ATK $ 03|ATK % 153|ATK DMG 13-14|
|CRIT HIT % 20|CRIT HIT X 3|BLOCK % 61| UPD 05/04|
Unequipped
ATK % 115 ATK DMG 6 BLOCK % 15
Mytouch 3G android version 2.2.1