Questions about 6.10 update stuff

A place for general discussion about the content and gameplay of Andor's Trail.
kendraso
Posts: 39
Joined: Wed Jul 06, 2011 5:33 am

Re: Questions about 6.10 update stuff

Post by kendraso »

What's more is that doesn't even include new maps and quests and mobs. This is gonna be such a large update, I'm just hoping it doesn't take another month or more before its released. Could be released in mini updates, to save on wait time.
Samuel
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Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: Questions about 6.10 update stuff

Post by Samuel »

Oskar decided to include content in 0.6.10. (only monsters and quest have to be done now.)
I agree that it is important to have additional content. IMO its the most important.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
mdmedlin
Posts: 139
Joined: Sat May 14, 2011 5:52 am
android_version: 2.1 - Eclair

Re: Questions about 6.10 update stuff

Post by mdmedlin »

I wrote up a couple of quests, I am not sure if you had a chance to check them out yet or not. If you would like more or have certain ideas that you want broached, let me know.
Level 39 Exp: 1093259 HP: 111 AC: 189% AD: 22-29 AP: 6 CC: 10% CM:2 BC 54% DR: 0 SR:2543 RoLS: 1

frog killer
Joker
Posts: 17
Joined: Sun Jul 24, 2011 12:10 pm
android_version: 4.0
Location: Boulder. Colorado

Re: Questions about 6.10 update stuff

Post by Joker »

If they allow infinite saveslots I think it should be quite useful if we could actually re-name savegames (i.e. 10 digits max) so we can give a little meaning to the savegame name...
Example:
1st savegame: "reached BW"
2nd savegame: "back to Prim"

etc etc...
what about it?
Lvl: 51, XP: 2479311, Gold: 1000168, RoLS: 1, ElyR: 0, RoL: 0, ChaR: 1, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0
HP: 65, AC: 265%, AD: 21-28, AP: 3, ECC: 27%, CM: 5.25, BC: 55%, DR: 2
Countvlad54
Posts: 29
Joined: Tue Jul 12, 2011 12:40 pm
android_version: 2.2
Location: Florida

Re: Questions about 6.10 update stuff

Post by Countvlad54 »

good idea
Lvl: 22, XP: 203608, Gold: 3601, RoLS: 0, ElyR: 0, RoL: 0
HP: 55, AC: 142%, AD: 15, AP: 2, CC: -, CM: -, BC: 24%, DR: -

Lvl: 22, XP: 193313, Gold: 7046, RoLS: 0, ElyR: 0, RoL: 0
HP: 75, AC: 122%, AD: 12, AP: 3, CC: -, CM: -, BC: 49%, DR: -
kendraso
Posts: 39
Joined: Wed Jul 06, 2011 5:33 am

Re: Questions about 6.10 update stuff

Post by kendraso »

You can technically already do that, just backup the save to another folder or your computer and rename it until yoy need it later. Could also keep a notepad file somewhere of what save file #1 is, what #2 is and so on.
kabbie1882
Posts: 170
Joined: Thu Mar 24, 2011 5:38 am

Re: Questions about 6.10 update stuff

Post by kabbie1882 »

kendraso wrote:You can technically already do that, just backup the save to another folder or your computer and rename it until yoy need it later. Could also keep a notepad file somewhere of what save file #1 is, what #2 is and so on.

The point of having more save game spots is to be able to try different things without having to constantly reload files from another source. I also don't think many of us want to carry a notepad around with us.
Ha Ha, Made you look.
Samuel
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Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: Questions about 6.10 update stuff

Post by Samuel »

mdmedlin wrote:I wrote up a couple of quests, I am not sure if you had a chance to check them out yet or not. If you would like more or have certain ideas that you want broached, let me know.
Oskar inserts all the quest and will surely look at them. I only code.
Joker wrote:If they allow infinite saveslots I think it should be quite useful if we could actually re-name savegames (i.e. 10 digits max) so we can give a little meaning to the savegame name...
Example:
1st savegame: "reached BW"
2nd savegame: "back to Prim"

etc etc...
what about it?
Good idea. I also had a similar idea here. I thought of changing the player name. But it would be more consistent to change the savegame name. I think I will look into it.
Notepad is not an option.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
Joker
Posts: 17
Joined: Sun Jul 24, 2011 12:10 pm
android_version: 4.0
Location: Boulder. Colorado

Re: Questions about 6.10 update stuff

Post by Joker »

Samuel wrote:
mdmedlin wrote:I wrote up a couple of quests, I am not sure if you had a chance to check them out yet or not. If you would like more or have certain ideas that you want broached, let me know.
Oskar inserts all the quest and will surely look at them. I only code.
Joker wrote:If they allow infinite saveslots I think it should be quite useful if we could actually re-name savegames (i.e. 10 digits max) so we can give a little meaning to the savegame name...
Example:
1st savegame: "reached BW"
2nd savegame: "back to Prim"

etc etc...
what about it?
Good idea. I also had a similar idea here. I thought of changing the player name. But it would be more consistent to change the savegame name. I think I will look into it.
Notepad is not an option.
Good to hear that!
I really like this game and I just joined the forum, hope to give my little help if needed!
Maybe it is the wrong place but since I'm italian I would like to partecipate to the italian translation of the game, at the moment it is partially translated into italian (and it is quite a bad italian in my honest opinion), to whom should I ask for this matter?
Lvl: 51, XP: 2479311, Gold: 1000168, RoLS: 1, ElyR: 0, RoL: 0, ChaR: 1, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0
HP: 65, AC: 265%, AD: 21-28, AP: 3, ECC: 27%, CM: 5.25, BC: 55%, DR: 2
Samuel
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Posts: 655
Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: Questions about 6.10 update stuff

Post by Samuel »

Nice to hear that you want to contribute.
Post a file in this topic or a new topic.

Wiki translation page
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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