I'm sure that if we can make the releases happen more often, everyone (including me) will be happier.
Currently, the activity that by far takes the most time to make a release ready is the mapmaking and writing all dialog for the NPCs, including quests.
How can we make the releases happen more often? What are your ideas about how we can improve this?
v0.8.10 (BWM fill) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Frequency of releases
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- Captain Awesome
- Posts: 368
- Joined: Sat Jan 29, 2011 8:51 am
- android_version: 2.3 - Gingerbread
- Location: Stockholm, Sweden
Frequency of releases
/Oskar
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- Posts: 5
- Joined: Thu Feb 03, 2011 2:01 am
Re: Frequency of releases
I am interested in designing some dungeon and outdoor maps for you. I have perused the section on how to submit. Do you have any suggestions for map content. For example would you want the maps to be related to storyline? Do you need just the basic maps or encounter areas as well?
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- Captain Awesome
- Posts: 368
- Joined: Sat Jan 29, 2011 8:51 am
- android_version: 2.3 - Gingerbread
- Location: Stockholm, Sweden
Re: Frequency of releases
Great, you are very welcome to help in making maps. I also made a tutorial today on the basic steps in mapmaking for Andor's Trail. Hopefully that can shed some light on parts that previously were unclear.ecthelion wrote:I am interested in designing some dungeon and outdoor maps for you. I have perused the section on how to submit. Do you have any suggestions for map content. For example would you want the maps to be related to storyline? Do you need just the basic maps or encounter areas as well?
Regarding what type of maps that we need; I would say that we need both dungeons, indoor (houses) and road maps. I have a very rough sketch of a worldmap that I use as guideline for the maps I create.
I am working on the maps southeast of Fallhaven, the road to Vilegard and the beginning of the main road. If you want, you could continue the maps to Stoutford or to Sullengard.
Edit: added spoiler tags around the worldmap
/Oskar
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- Posts: 69
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Re: Frequency of releases
World map looks interesting, however Nor city and Feygard look too big.
Looking forward to trolls in the forests and ogres in the mountains. What about flying creatures like griffin and dragons ?
Of all things on the map, I look most forward to is Mount Galmore. I keep thinking of the sequence of the dwarf city in Lord of the Rings: The Two Towers.
Looking forward to trolls in the forests and ogres in the mountains. What about flying creatures like griffin and dragons ?
Of all things on the map, I look most forward to is Mount Galmore. I keep thinking of the sequence of the dwarf city in Lord of the Rings: The Two Towers.
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- Posts: 40
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Re: Frequency of releases
any time table you can predict we will have the new update oskar?
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- Joined: Thu Feb 03, 2011 12:03 am
Re: Frequency of releases
It's so hard not to ask.
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- Posts: 104
- Joined: Sat Feb 05, 2011 9:23 am
- Location: Oz
Re: Frequency of releases
Finally, the World Map!!
I am wanting to make some maps, this will help me see where to put what.
***Oscar! add some blue on there for ocean and rivers! Super Important to know where those are!***
I am wanting to make some maps, this will help me see where to put what.
***Oscar! add some blue on there for ocean and rivers! Super Important to know where those are!***
AND/OR's ...
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- Posts: 49
- Joined: Sun Mar 06, 2011 6:22 pm
Re: Frequency of releases
Hi everyone!
Ähm, i'm alredy working on some maps for andors trail....
For more information take a look at:
http://code.google.com/p/andors-trail/i ... id=167#c14
Ähm, i'm alredy working on some maps for andors trail....
For more information take a look at:
http://code.google.com/p/andors-trail/i ... id=167#c14
/Michi... can be found at STEAM!
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- Posts: 104
- Joined: Sat Feb 05, 2011 9:23 am
- Location: Oz
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- Posts: 40
- Joined: Thu Feb 03, 2011 4:47 pm
Re: Frequency of releases
how much of that map do you have completed? only the squared parts? or do you have rough make ups of the other areas?oskarwiksten wrote:Great, you are very welcome to help in making maps. I also made a tutorial today on the basic steps in mapmaking for Andor's Trail. Hopefully that can shed some light on parts that previously were unclear.ecthelion wrote:I am interested in designing some dungeon and outdoor maps for you. I have perused the section on how to submit. Do you have any suggestions for map content. For example would you want the maps to be related to storyline? Do you need just the basic maps or encounter areas as well?
Regarding what type of maps that we need; I would say that we need both dungeons, indoor (houses) and road maps. I have a very rough sketch of a worldmap that I use as guideline for the maps I create.This is just a rough sketch, we will probably add more smaller dungeons along the roads, to make it more interesting to travel.
I am working on the maps southeast of Fallhaven, the road to Vilegard and the beginning of the main road. If you want, you could continue the maps to Stoutford or to Sullengard.
Edit: added spoiler tags around the worldmap