Personally I would go with the fine leather cap as the hardened ones +1 BC is not worth the -2 AC IMHO. Similarly the Gloves of Better Grip, AC 9% and 1% BC, are usually better than either pair of gloves you tested. As for weapon's choice, it's more personal, but I like Flagstone's Pride or the Venomous dagger over the Steel Sword, as the crit chance helps one shot enemies.qasur wrote:I have the update to 0.6.9, but I have stayed away from Blackwater right now. Really, it's the stocking up on Bonemeals and the long trek over there that is tedious. (This game really needs like some teleport stones or something). But anyways, here's the new setup without Blackwater stuff available to me yet:
Hardened Leather Cap (AC -2%, BC 7%)
Ordinary Chain Mail (BC 22%, AC -5%)
Jewel Of Fallhaven (AP Costs -1)
Strong Wooden Tower Shield (BC 14%, AC -8%)
Ring of Damage +6 (DMG +6)
Ring of Damage +5 (DMG +5)
Fine Gloves Of Swift Attack (AC 17%, BC -9%)
Unzel's Defensive Boots (BC 8%)
Steel Sword (AC 24%, AP 3, DMG 3-7
Only reason for the +5 ring... was too lazy to save up over another 1000 gold just to get +1 more damage. I've been spending hours searching for RoLS, so I'd assume to replace the +5 one with it once I find it anyways.
I was carrying Fine Skin Gloves (BC 6%) and the FGoSA just to test them, and I found that I was just hitting for more damage much easier with the Swift gloves. The extra BC of 6 is really more like +15% (when you take away the -9% from the Swift gloves), and it was an improvement. Gargoyles and Masters and the like hit me every 3 attacks. Now, it's about 2 out of 3 attacks.
Overall, my character's stats are:
LVL 21
HP 50
AC 126%
AD 19-23
BC 51%
I think I put level'd points into HP (obviously) early on, then damage. Then, like others, I looked at what equipment I could buy to increase those same stats via leveling, and saw a +6 DMG ring (which is equivalent to +6 levels), so I stopped doing increasing damage when I leveled and decided that Attack Chace +5% was just better. With Jewel Of Fallhaven and getting 3 swings with the sword, the Higher AC has been best. I'm about to level again, but I'm probably going to go with +5 HP. I'm potion-wasting about 4-5HP when I use Bonemeals because of critical attacks. Having 60HP is probably good as it'll allow you to take a bunch of hits down to 15-20 HP, then Bonemeal without wasted healing.
As for future stats, I would go for AC, as many enemies have 90% block. Once you have at least an equipped AC of 155, then consider raising HPs. I prefer killing mobs before they hit me, so I focused mainly on AC and now AD and mainly let my equipment raise my other stats.