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Custom character graphic?
Posted: Wed Jan 22, 2025 1:48 pm
by ornsio
A lot of games similar to AT where the player character is a static icon or image allow for players to load and use a custom graphic for their character.
Any chance of that being an option someday for AT?
I love this in any game I've played that supports it, and no offense to anyone involved in their creation, but I'm not a huge fan of the existing options.
Re: Custom character graphic?
Posted: Wed Jan 22, 2025 2:00 pm
by Nut
That's a good idea and was already asked for.
Technically it should be possible, but I am not sure how much work it would be to fully realize it. We'll discuss it internally.
Re: Custom character graphic?
Posted: Wed Jan 22, 2025 2:04 pm
by ornsio
I am actually a software developer by profession, but my career has been in entirely different platforms (no mobile dev experience). I might try forking AT and seeing if I can make this work myself, but given my lack of experience with the platform I'm guessing I will give up... I'm afraid it's far too easy to use my spare time for
playing games than for figuring out how to contribute to them

Re: Custom character graphic?
Posted: Wed Jan 22, 2025 2:17 pm
by Nut
Contributing is playing on another level

...
We'll talk about it internally first. There were done already some thoughts about it.
Re: Custom character graphic?
Posted: Wed Jan 22, 2025 6:46 pm
by ornsio
Cool - I appreciate the response

Re: Custom character graphic?
Posted: Wed Jan 22, 2025 9:50 pm
by rijackson741
Well, it's Java, so a key question is whether you have experience in Java. If you do, I think Android has some built-in image processing routines, so it might be not that hard. I'd take a look myself, but while I have programmed in several languages (but not as a profession programmer), Java is not one of them.
Re: Custom character graphic?
Posted: Thu Jan 23, 2025 1:22 pm
by ornsio
I've not done Java since some really basic stuff in college, but I have done some other languages with similarities to Java, such as C# and Javascript. Just guessing since I haven't looked at it yet, but I suspect the bigger learning curve would just be picking apart the code base and understanding how it's all interrelated – where the character image file is managed, and all the places the code would have to be updated to support a feature like this. A game like this will be a very different animal to any other code bases I've worked on.
Re: Custom character graphic?
Posted: Fri Jan 24, 2025 10:15 pm
by ornsio
Downloaded the latest Android Studio, forked the repo, and it builds and runs successfully on the included emulator right out of the box. Nice!
Re: Custom character graphic?
Posted: Fri Jan 24, 2025 11:06 pm
by Nut
Cool! Thx to OMGeeky, he made it rather smoothe.
I remember that I had needed about 2 weeks to get the right pieces together
It's much better now.
Re: Custom character graphic?
Posted: Sat Jan 25, 2025 12:31 am
by ornsio
Nut wrote: Wed Jan 22, 2025 2:17 pm
Contributing is playing on another level

...
Lol, yeah, so...... I don't think I'm ready to play on that level
