Character "jumping" at the hill in the east of Stoutford Castle
Posted: Sun Jan 07, 2024 1:36 pm
Hi All
I've encountered what I'm assuming is a (minor*) bug in the Stoutford Castle area
In the "hills" to the east of Lutarc there's a "hill" that I assume should stop my character moving east but if the castle gate is closed then walking east into the hill causes my character to briefly appear at the top of the hill before my character jumps west by 3 squares
The problem only occurs if the castle gates are closed, if the gates are open then my character can't move east as would be expected
*I'm questioning if it's a minor bug as the fact that the state of the castle gates controls if the bug happens makes me wonder if it's tied in with getting access to any remaining skeletons (which I'm still struggling to find) in which case it would be a more major bug
I've encountered what I'm assuming is a (minor*) bug in the Stoutford Castle area
In the "hills" to the east of Lutarc there's a "hill" that I assume should stop my character moving east but if the castle gate is closed then walking east into the hill causes my character to briefly appear at the top of the hill before my character jumps west by 3 squares
The problem only occurs if the castle gates are closed, if the gates are open then my character can't move east as would be expected
*I'm questioning if it's a minor bug as the fact that the state of the castle gates controls if the bug happens makes me wonder if it's tied in with getting access to any remaining skeletons (which I'm still struggling to find) in which case it would be a more major bug