Ah, I see. What if, and this is a big if, as it may take quite a while (and someone might get to it before I do) I could design not only new sets of quests, but an entirely new area with NPCs related to said quest? Faction scores (Such as with Feygard, the Shadow, and the Thieves' Guild, etc.) would be taken into account, and some options would only be available once you have achieved a certain score in the related factions, which would prevent premature advancement.rijackson741 wrote: ↑Sat Jul 08, 2023 5:39 pm What I mean by structured is a little difficult to describe. There are only certain options we have when creating quests, and the quest has to fit into that available structure. For example, we can store a record of what a player has done in quest logs (some of which are not visible to the player), or faction scores. But that is all. Quest updates, removing or adding items, etc. are always tied to a dialogue, although that dialogue could be invisible to the player. There are various other things we can do, such as changing the appearance of a map, but also things we cannot do, such as creating a new skill.
Everyone on the dev team has a full time job. That's why we have very limited time for AT development.
I cannot promise anything in the form of good coding(not my area of expertise, though I will do my best--I lack some higher-level mathematic knowledge such as trigonometry or calculus) but I am decent at design. I don't want to say I'm necessarily good or great as I'm sure many others out there far surpass my talents. But I can do simple things like map, character, and monster design, dialogue options, and dialogues to add/remove items or update quests... including these all seem fairly feasible to me.
I wouldn't ask to be part of your development team (that would be overstepping my bounds, I think) but I would enjoy helping your team out with quests, areas, NPCs, etc, during my free time while I'm injured, and during my off days once I return to work. I expect nothing in return for this of course. I just want to help see this game that I really enjoy grow even more.
In this case, what is the current questline being worked on? Can you privately message me about that, or is that not allowed?
Mainly so that I can tie-in the areas, npcs, and quests I design with stuff currently being worked on. And yes I plan to tool most of the maps and design the quests in ATCS if possible. It may take me a while to learn the program, though.