To all Devs: Question :geek:

A place for general discussion about the content and gameplay of Andor's Trail.
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gettergg
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To all Devs: Question :geek:

Post by gettergg »

1. Is it mount galore is a damn huge map?

2. Can the blacksmith in fallhaven UPGRADE our current equipment? If yes, why can't the others?

3. What heartsteel look like?

4. Is the lich of Undertell an endgame monster?

5. What is the inside of that mysterious house located outside Fallhaven? 

6. What are the contents of "SUSpicious package?"

7. Is each of those rare items ( contaminated bones, death feathers, etc. ) going to be an important item in a future quest?

8. What does Nor City look like? Is it those poor areas in real-world countries? Or worse?

9. What is Andor's ambition? Gold? Power?   Or both?

10. Why do thieves tell us Carn Tower is dangerous?What's out there?

11. Other than bonemeal, will you include other potent healing potion?

12. Aside from corruption, what are the other goals of destroying the dam in Brimhaven? 

13. Why is there no port we can use to travel to Remgard? Is there something lurking in Lake Laeroth?

14. What is the purpose of the large door in Prim? 

15. Will there be a spark of war between nor city and Feygard? 

16. Will you include politics in the quest against Feygard and Nor? (I hope not.)

17. Is magic present on Andor's trail?

18. Why can't we create our own bone meal?

19. Is large monsters rare in Andor's Trail universe?

20. In the book, it is told that there are other islands or civilizations outside of the continent. Do you consider (I don't know the better word) implementing it?

21. If we go by timeline lore, how many days, months, or years does it take our character to explore all the current maps and cities in the game? 

22. How old is Andor? Our character? Their dad and
mom
Why is the journey to Sullengard full of F monsters?

23. Why is there a lava monster in Sullengard?

24. Why Legendary weapons have (minus stat) disappointing stat/s ? 

25. Will the "broken equipment" mechanic be implemented for the sake of difficulty? (Please don't; it sucks.)

26. How do you maintain this level of dedication for a game that doesn't even make a cent?

27. Do you guys consider having a Patreon account for other players who have money to support the game financially?

28. Is tech upgrade possible on Andor's trail?

29. What is the ridiculous bug you encounter in the game?

30. How do you fix it?

31. Do you guys suffer from the programmer's problem called "Spaghetti Code"?

32. Can you implement a mechanism where we can plant seeds to harvest at a later date?

33. Is anaconda exist in AT universe?

34. An idea for a new skill: berserk. When you have full HP, you gain attack chance, but when you're low on HP, you gain attack damage. Please?

35. Is an active skill" going to be available in future updates? 

36. What will be the relations of native tribes to our character? Will they be friendly? Neutral? Hostile?

37.On a scale of one to 100, rate your completion progress in the game. Please?

38. IYO, when have you finally completed the game?
Last edited by Antison on Wed Apr 19, 2023 7:30 pm, edited 1 time in total.
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Re: To all Devs: Question :geek:

Post by Antison »

22. I built it with level 53-60 players in mind.

23. Because I felt like it. Plus I added the lava and a lava entity made sense.

24. For balancing.

26. "For the Love of the Game" watch the movie.

27. NO. Never.

28. We just did one last fall.

29. ?

31. In my real life work, yes

32. Are you a farmer or an adventurer?

33. Probably not.
35. ?
38. On a day that ends in 'y'.
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Re: To all Devs: Question :geek:

Post by Antison »

3. "Always in motion the future is. Difficult to see." ~Yoda

4. No

5, 6, 7. "Always in motion the future is. Difficult to see." ~Yoda

10. They are from Nor City. Take what they say with the grain of salt

13. No shortcuts.

17. No and there never will be.
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Re: To all Devs: Question :geek:

Post by rijackson741 »

1, 3, 4, 5, 6, 8,,10,11,36 Wait to find out.
2, No.
14, What large door? There isn't one.
37, Somewhere between 1 and 100.
21, It depends on how fast he/she moves.
Level:71, XP:6493739, PV:608, FQ:84
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Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Re: To all Devs: Question :geek:

Post by Antison »

14. The large door east of Prim is locked for now
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gettergg
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Re: To all Devs: More questions

Post by gettergg »

Antison confirms magic does not exist in the AT universe. Then I remember that Unmir told us that he and the drunkard used to go on adventures using a sword and "spells." That makes me confused. 
 
1. Are Unmir and the Drunkard foreigners in the AT universe? 
 
2. Is magic real in the AT universe but hidden from everyone because users might be accused of heresy or blasphemy for fear it might cause death?
 
3. Is this writing problem called a "plot hole"?

4. Can our character learn to swim so that we can follow that MF who betrayed us deeper in the elm mine?

5. Will Kazaul be revived in a future quest?

In the haunted forest north-east of Sullenguard, I notice there are many coffins.
6.;Is there a possibility an entity like Dracula exists in the AT universe?

7. Is dragons exist in AT universe?

8. Will there be romance in future updates to this game?

9. How about a companion who follows us in finding Andor?

10. In lore, what is the favorite type of weapon of our character?

11. Why do daggers have low damage and a low damage modifier?

12. Will you include a horse that we can ride so that traveling will be much faster?

Just outside the cottage where the survivors of Charwood stay, we meet Askul, who told us "Sakul are coming."
 
It raises many questions:
13. Who is Sakul?

14. What is Sakul?

15. Is Sakul a single-identity monster or a group of monsters?

16. When he or they're will arrive?

17. Where he or they're will be arrive?

18. Why he or they're arrived?

19. How he or they're arrive?

20. Will he or they cause destruction?
Or
21. Askul is just a madman spouting nonsense.

22. Why did the undead just emerge further south of the Charwood?
23. Should they appear near cities to have more victims?
Last edited by gettergg on Thu Apr 20, 2023 8:54 pm, edited 1 time in total.
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Re: To all Devs: Question :geek:

Post by Nut »

Many questions again :mrgreen:
I have time for one clarification: there is (or at least there was) magic in the world - somebody had created stuff like the rings after all. But _our hero_ will never be able to cast spells - no magic for him/her.
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Re: To all Devs: Question :geek:

Post by Antison »

If you want any of these additional questions answered, then please number them.
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Re: To all Devs: Question :geek:

Post by Antison »

4. Probably not.
6. No
7. Probably
9. No. The game engine doesn't support it.
10. It's whatever the player likes.
11. For game balancing
12. No. No shortcuts or fast travel
13-21. You will have to wait.
22. Are you talking about the Haunted Forest? It's because that is what I wanted to put there
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rijackson741
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Re: To all Devs: Question :geek:

Post by rijackson741 »

For all questions relating to future game content or elements, we are not going to say anything. So please stop asking those questions.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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