Page 3 of 3

Re: Skills buyback

Posted: Sun Jul 16, 2023 11:09 am
by Antison
This topic has been brought up many times. We are not going to provide the ability to buy back skill points. AT is a game about choices and consequences. So you have to live with your choice of what you spent your skill points on and pay the consequences

Re: Skills buyback

Posted: Mon Jul 17, 2023 1:16 am
by Link_of_Astonia
What about the second part - the using/selling of the crystal to obtain/acquire more skill points?

Re: Skills buyback

Posted: Mon Jul 17, 2023 10:47 am
by Antison
You can go back to Charwood and use the crystals as currency as many times as you have crystals.

Re: Skills buyback

Posted: Wed Jul 19, 2023 9:35 pm
by Link_of_Astonia
Glad I saved before trying that ... it only allows you to put a skill point into an armor/fighting style ... very much not what I was asking

Re: Skills buyback

Posted: Thu Jul 20, 2023 12:42 am
by Antison
Link_of_Astonia wrote: Wed Jul 19, 2023 9:35 pm Glad I saved before trying that ... it only allows you to put a skill point into an armor/fighting style ... very much not what I was asking
What were you asking?
Are you asking to be able to spend crystals to gain a skill point?
That is not something that is supported in the game engine without having to make a coding change. It's doable, but it takes more work to accomplish.

Re: Skills buyback

Posted: Thu Jul 20, 2023 1:24 am
by rijackson741
Personally, I am against being able to use oegyth crystals to buy arbitrary skills.

Re: Skills buyback

Posted: Mon Nov 20, 2023 9:41 am
by acridpot
I also supported the idea at one point. Not anymore though.

Keeping AT playstyles restricted and unique amongst players really makes the game super interesting.

For instance, im running a "Crit" build with 12 Max AP and Attack Cost of 3. With the "Dual - Wielding" skill + Daggers... I do pretty good DPS with one-shots 90%of the time.

The only consequence of this build is when facing Mobs the are IMMUNE to crits. Which im fine with. No fun in being too OP 🤷🏻‍♂️

In an attempt to counter that ive gotta now go for skills like Dodge, Evasion, Taunt and so on.

You can also do insane Damage with "One-hit" builds with Two handed weapon and their respective proficiencies.