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The injustice of the shield-bearer.

Posted: Mon Jan 23, 2023 6:46 am
by toramal
I studied all the shields and parrying weapons and got a bad result :( . Even THE BEST SHIELD is weaker than a parrying weapon. Shield-bearers are deprived of attention, I suggest adding "tower shields", which will have a damage resistance of more than 3 units, a block chance of more than 30, a reduction in the chance of an attack of more than 15 and with effects. (when attacking a character with a % chance, there is an effect on the enemy, with tower shields, stun, stun and damage are relevant)

Re: The injustice of the shield-bearer.

Posted: Tue Jan 24, 2023 10:55 pm
by rijackson741
Or we add more parrying weapons?

Re: The injustice of the shield-bearer.

Posted: Wed Jan 25, 2023 5:10 am
by toramal
A parrying weapon that "looks" like a paired weapon?) In the Russian community on the game, people came to the conclusion that the developers adore paired weapons, "weapons + shield" - do not try to create, well, the "monk style" is dead. WE NEED tower shields, square, teardrop-shaped. There are so many of them, and they are BIG and the only way a "shield" can compete with a "paired" weapon. I am now level 68 and I want to "remove" 2 talents from "weapon+shield" and redistribute them to "paired weapons". There will be significantly more damage, in return I lose only a COUPLE of resistance units. P.S. I'm not angry, I'm not arrogant, I just suggest you think about GOOD SHIELDS (made of iron, steel) that can withstand paired weapons.