v0.8.9 (Bugfixes + translations) released to Google Play!

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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
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Andor's Trail v0.8.1 released!

Official news about Andor's Trail.
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Osho
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Re: Andor's Trail v0.8.1 released!

Post by Osho »

Logic in games is anti-fun! Like seriously, I can quote examples of monsters dropping armours and gloves ...so why not make these forest boys drop something interesting

You can seek opinions from players and bring changes in future.

I mean, not one monster drops anything valuable.
Lam al Adie
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Re: Andor's Trail v0.8.1 released!

Post by Lam al Adie »

I found meat quite valuable in the early game and even put on the leather boots.
I used the reinforced blackaxe, I know some like blackwater builds (dagger and sword), and there are quite a few get once items most of us use for their builds.
I'd bet 90% of the players have at least one character equipped with Flagstones Pride, Boots of the Globetrotter, Jewel of Fallhaven or Marrowtaint, and perhaps Guinmarts Shield.
Speakink of 'value' … there's an abundance of gold to make by selling meat or potions, after level 16 I never really had to worry if I could pay for my desired Item. Really powerful items should IMO not be for sale, nor should they be a regular drop.
What Ivaluemost, is the incredible amount of work the devs put into the very delicate balance of the stats for so many builds. I like it, that even in lvl 50 some areas still need to be handled with care..
Lam 'al Adie (pd)
Lvl:68 XP: 5728519 AP: 12/3 HP: 204 AC: 228 AD: 43-55 BC: 164 DR: 7
Skills: WA: 1 Do: 4 CS: 2 IF: 4 Ev: 2 Reg: 1 WP:1S: 1 AP:S: 1 FS:WS: 2 S:WS: 1
ROLS: 1 GoLF: 1
Lam al Adie
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Joined: Mon Jan 18, 2021 4:14 pm
android_version: 11 - Android 11
Location: gargoylecave

Re: Andor's Trail v0.8.1 released!

Post by Lam al Adie »

Oh, yes.
I just got my 2nd RoLS after just 21078 kills. 😃
Lam 'al Adie (pd)
Lvl:68 XP: 5728519 AP: 12/3 HP: 204 AC: 228 AD: 43-55 BC: 164 DR: 7
Skills: WA: 1 Do: 4 CS: 2 IF: 4 Ev: 2 Reg: 1 WP:1S: 1 AP:S: 1 FS:WS: 2 S:WS: 1
ROLS: 1 GoLF: 1
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Nut
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Location: Glade

Re: Andor's Trail v0.8.1 released!

Post by Nut »

Killing Gargoyle men over and over can be very contemplative and mind focussing...
Indeed I don't have patience enough for it. Only my first two characters got one.
Nut
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Osho
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Re: Andor's Trail v0.8.1 released!

Post by Osho »

Map related feedback;

In the screenshot below, there's a dead spot which blocks the movement over it, unlike other rocks in the surrounding that allow movement around them. I died because of this dead tile as I couldn't move to escape after fleeing.
Screenshot_20221017-091426~2.png
Screenshot_20221017-091715.png
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Antison
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Re: Andor's Trail v0.8.1 released!

Post by Antison »

Osho wrote: Mon Oct 17, 2022 4:06 am Map related feedback;

In the screenshot below, there's a dead spot which blocks the movement over it, unlike other rocks in the surrounding that allow movement around them. I died because of this dead tile as I couldn't move to escape after fleeing.
Screenshot_20221017-091426~2.png

Screenshot_20221017-091715.png
I guess that's a little bit of payback for all your negativity.
I will fix this. Thanks
"A home without a beagle is just a house"
Lam al Adie
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Location: gargoylecave

Re: Andor's Trail v0.8.1 released!

Post by Lam al Adie »

I never saw Osho's feedback as negative. It's just some of his wishes and suggestions that don't fit the ideas of the devs.
Lam 'al Adie (pd)
Lvl:68 XP: 5728519 AP: 12/3 HP: 204 AC: 228 AD: 43-55 BC: 164 DR: 7
Skills: WA: 1 Do: 4 CS: 2 IF: 4 Ev: 2 Reg: 1 WP:1S: 1 AP:S: 1 FS:WS: 2 S:WS: 1
ROLS: 1 GoLF: 1
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Nut
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Location: Glade

Re: Andor's Trail v0.8.1 released!

Post by Nut »

That's also my opinion. I generally think about every idea brought up in user posts, if we want them in the game. Some fit, some not, some are easy to realize, others not. But all the posts are taken into consideration
Nut
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Growler
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Re: Andor's Trail v0.8.1 released!

Post by Growler »

Ideally, any critical/negative feedback is offered--and received--politely and in good faith.
And it's offered by those of us who love the game enough to really care about every aspect of it! :P

Re certain Lava-related rings..
I've gotten 44 Diamond Rings from 1,000 Lava-creature kills = 4.4% drop rate.
With 2 pts to MF (and a 2% base drop rate), these rings must be considered 'magic' items?
Seems I've gotten more of almost everything since adding pts to MF..even mundane stuff, tho not certain since I was focused on Extraordinary & Legendary item drops.
Opposition is True Friendship. As your Once & Future Friend, I oppose that notion.
~~~
Black is White, White is Black, 1984 is Back.
Avalon archer
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Re: Andor's Trail v0.8.1 released!

Post by Avalon archer »

Yes anything rare or above is technically considered a magic item
THE SAD TRUTH IS, THE TRUTH IS SAD, AVALON ARCHER, THE ONCOMING STORM
"VALUGHA, SAVE US ALL"
LVL 76 HP:102, AC:357%, AD:60-70, BC:20%, AP;4/12
RoLS:2, ELyR:1, RoL:1, CHAR:1, SHAF:2, VSH:3, SRoV:2, GoLF:2
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